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    Enum Round<TInput, TOutput>.Rounding

    Namespace: Unity.VisualScripting
    Assembly: Unity.VisualScripting.Flow.dll
    Syntax
    public enum Round<TInput, TOutput>.Rounding

    Fields

    Name Description
    AwayFromZero
    Ceiling
    Floor

    Extension Methods

    EnumUtility.HasFlag(Enum, Enum)
    EnumUtility.HasFlag(Enum, Enum)
    StringUtility.ToBinaryString(Enum)
    StringUtility.ToBinaryString(Enum)
    Cloning.Clone(object, ICloner, bool)
    Cloning.Clone(object, ICloner, bool)
    Cloning.CloneViaFakeSerialization(object)
    Cloning.CloneViaFakeSerialization(object)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    Serialization.Serialize(object, bool)
    Serialization.Serialize(object, bool)
    TypeUtility.ToShortString(object, int)
    TypeUtility.ToShortString(object, int)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.ToSafeString(object)
    UnityObjectUtility.ToSafeString(object)
    Cloning.CloneViaFakeSerialization<Round<TInput, TOutput>.Rounding>(Round<TInput, TOutput>.Rounding)
    Cloning.CloneViaFakeSerialization<Round<TInput, TOutput>.Rounding>(Round<TInput, TOutput>.Rounding)
    Cloning.Clone<Round<TInput, TOutput>.Rounding>(Round<TInput, TOutput>.Rounding, ICloner, bool)
    Cloning.Clone<Round<TInput, TOutput>.Rounding>(Round<TInput, TOutput>.Rounding, ICloner, bool)
    LinqUtility.Yield<Round<TInput, TOutput>.Rounding>(Round<TInput, TOutput>.Rounding)
    LinqUtility.Yield<Round<TInput, TOutput>.Rounding>(Round<TInput, TOutput>.Rounding)
    Serialization.CloneViaSerializationInto<Round<TInput, TOutput>.Rounding, TDestination>(Round<TInput, TOutput>.Rounding, ref TDestination, bool)
    Serialization.CloneViaSerializationInto<Round<TInput, TOutput>.Rounding, TDestination>(Round<TInput, TOutput>.Rounding, ref TDestination, bool)
    Serialization.CloneViaSerialization<Round<TInput, TOutput>.Rounding>(Round<TInput, TOutput>.Rounding, bool)
    Serialization.CloneViaSerialization<Round<TInput, TOutput>.Rounding>(Round<TInput, TOutput>.Rounding, bool)
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