Class Vector3Maximum
Returns the component-wise maximum between two or more 3D vectors.
Inheritance
object
Vector3Maximum
Implements
IDisposable
Inherited Members
Namespace: Unity.VisualScripting
Assembly: solution.dll
Syntax
[UnitCategory]
[UnitTitleAttribute]
public sealed class Vector3Maximum : Maximum<Vector3>, IMultiInputUnit, IUnit, IGraphElementWithDebugData, IGraphElement, IGraphItem, INotifiedCollectionItem, IDisposable, IPrewarmable, IAotStubbable, IIdentifiable, IAnalyticsIdentifiable
Methods
Operation(IEnumerable<Vector3>)
Declaration
public override Vector3 Operation(IEnumerable<Vector3> values)
Parameters
| Type | Name | Description |
|---|---|---|
| IEnumerable<Vector3> | values |
Returns
| Type | Description |
|---|---|
| Vector3 |
Overrides
Operation(Vector3, Vector3)
Declaration
public override Vector3 Operation(Vector3 a, Vector3 b)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3 | a | |
| Vector3 | b |
Returns
| Type | Description |
|---|---|
| Vector3 |
Overrides
Implements
IDisposable