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    Class NesterStateDescriptor<TNesterState>

    Inheritance
    object
    Assigner<TNesterState, StateDescription>
    Descriptor<TNesterState, StateDescription>
    StateDescriptor<TNesterState>
    NesterStateDescriptor<TNesterState>
    FlowStateDescriptor
    SuperStateDescriptor
    Implements
    IAssigner
    IDescriptor
    Inherited Members
    StateDescriptor<TNesterState>.state
    StateDescriptor<TNesterState>.Icon()
    Descriptor<TNesterState, StateDescription>.ValueChanged()
    Descriptor<TNesterState, StateDescription>.Title()
    Descriptor<TNesterState, StateDescription>.Summary()
    Descriptor<TNesterState, StateDescription>.Icon()
    Descriptor<TNesterState, StateDescription>.description
    Assigner<TNesterState, StateDescription>.Validate()
    Assigner<TNesterState, StateDescription>.AssignAll()
    Assigner<TNesterState, StateDescription>.AssignTransient()
    Assigner<TNesterState, StateDescription>.ValueChanged()
    Assigner<TNesterState, StateDescription>.target
    Assigner<TNesterState, StateDescription>.assignee
    Assigner<TNesterState, StateDescription>.isDirty
    Assigner<TNesterState, StateDescription>.assignments
    Assigner<TNesterState, StateDescription>.transientAssignments
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.VisualScripting
    Assembly: Unity.VisualScripting.State.Editor.dll
    Syntax
    [Descriptor(typeof(INesterState))]
    public class NesterStateDescriptor<TNesterState> : StateDescriptor<TNesterState>, IAssigner, IDescriptor where TNesterState : class, INesterState
    Type Parameters
    Name Description
    TNesterState

    Constructors

    NesterStateDescriptor(TNesterState)

    Declaration
    public NesterStateDescriptor(TNesterState state)
    Parameters
    Type Name Description
    TNesterState state

    Methods

    Summary()

    Declaration
    [RequiresUnityAPI]
    public override string Summary()
    Returns
    Type Description
    string
    Overrides
    StateDescriptor<TNesterState>.Summary()

    Title()

    Declaration
    [RequiresUnityAPI]
    public override string Title()
    Returns
    Type Description
    string
    Overrides
    StateDescriptor<TNesterState>.Title()

    Implements

    IAssigner
    IDescriptor

    Extension Methods

    Cloning.Clone(object, ICloner, bool)
    Cloning.Clone(object, ICloner, bool)
    Cloning.CloneViaFakeSerialization(object)
    Cloning.CloneViaFakeSerialization(object)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    Serialization.Serialize(object, bool)
    Serialization.Serialize(object, bool)
    TypeUtility.ToShortString(object, int)
    TypeUtility.ToShortString(object, int)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.ToSafeString(object)
    UnityObjectUtility.ToSafeString(object)
    XAnalyserProvider.Analyser(object, GraphReference)
    XAnalyserProvider.Analyser(object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(object, IGraphContext)
    XAnalyserProvider.Analysis(object, GraphReference)
    XAnalyserProvider.Analysis(object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(object, IGraphContext)
    XDescriptorProvider.Describe(object)
    XDescriptorProvider.Description(object)
    XDescriptorProvider.Description<TDescription>(object)
    XDescriptorProvider.Descriptor(object)
    XDescriptorProvider.Descriptor<TDescriptor>(object)
    XDescriptorProvider.HasDescriptor(object)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.Clone<T>(T, ICloner, bool)
    Cloning.Clone<T>(T, ICloner, bool)
    LinqUtility.Yield<T>(T)
    LinqUtility.Yield<T>(T)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
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