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    Class MultiInputUnitAlphabeticOption

    Inheritance
    object
    UnitOption<IMultiInputUnit>
    MultiInputUnitAlphabeticOption
    Implements
    IUnitOption
    IFuzzyOption
    Inherited Members
    UnitOption<IMultiInputUnit>.filled
    UnitOption<IMultiInputUnit>.source
    UnitOption<IMultiInputUnit>.unit
    UnitOption<IMultiInputUnit>.unitType
    UnitOption<IMultiInputUnit>.descriptor
    UnitOption<IMultiInputUnit>.description
    UnitOption<IMultiInputUnit>.PortDescription(IUnitPort)
    UnitOption<IMultiInputUnit>.InstantiateUnit()
    UnitOption<IMultiInputUnit>.PreconfigureUnit(IMultiInputUnit)
    UnitOption<IMultiInputUnit>.FillFromUnit()
    UnitOption<IMultiInputUnit>.FillFromData()
    UnitOption<IMultiInputUnit>.Deserialize(UnitOptionRow)
    UnitOption<IMultiInputUnit>.Serialize()
    UnitOption<IMultiInputUnit>.OnPopulate()
    UnitOption<IMultiInputUnit>.Prewarm()
    UnitOption<IMultiInputUnit>.value
    UnitOption<IMultiInputUnit>.parentOnly
    UnitOption<IMultiInputUnit>.headerLabel
    UnitOption<IMultiInputUnit>.showHeaderIcon
    UnitOption<IMultiInputUnit>.favoritable
    UnitOption<IMultiInputUnit>.sourceScriptGuids
    UnitOption<IMultiInputUnit>.labelHuman
    UnitOption<IMultiInputUnit>.labelProgrammer
    UnitOption<IMultiInputUnit>.label
    UnitOption<IMultiInputUnit>.category
    UnitOption<IMultiInputUnit>.order
    UnitOption<IMultiInputUnit>.icon
    UnitOption<IMultiInputUnit>.haystackHuman
    UnitOption<IMultiInputUnit>.haystackProgrammer
    UnitOption<IMultiInputUnit>.haystack
    UnitOption<IMultiInputUnit>.favoriteKey
    UnitOption<IMultiInputUnit>.formerHaystack
    UnitOption<IMultiInputUnit>.controlInputCount
    UnitOption<IMultiInputUnit>.controlOutputCount
    UnitOption<IMultiInputUnit>.valueInputTypes
    UnitOption<IMultiInputUnit>.valueOutputTypes
    UnitOption<IMultiInputUnit>.Label(bool)
    UnitOption<IMultiInputUnit>.Category()
    UnitOption<IMultiInputUnit>.Order()
    UnitOption<IMultiInputUnit>.Haystack(bool)
    UnitOption<IMultiInputUnit>.Icon()
    UnitOption<IMultiInputUnit>.Style()
    UnitOption<IMultiInputUnit>.FavoriteKey()
    UnitOption<IMultiInputUnit>.SearchResultLabel(string)
    UnitOption<IMultiInputUnit>.hasFooter
    UnitOption<IMultiInputUnit>.ShowControlInputsInFooter()
    UnitOption<IMultiInputUnit>.ShowControlOutputsInFooter()
    UnitOption<IMultiInputUnit>.ShowValueOutputsInFooter()
    UnitOption<IMultiInputUnit>.showControlInputsInFooter
    UnitOption<IMultiInputUnit>.showControlOutputsInFooter
    UnitOption<IMultiInputUnit>.showValueInputsInFooter
    UnitOption<IMultiInputUnit>.showValueOutputsInFooter
    UnitOption<IMultiInputUnit>.GetFooterHeight(float)
    UnitOption<IMultiInputUnit>.OnFooterGUI(Rect)
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.VisualScripting
    Assembly: Unity.VisualScripting.Flow.Editor.dll
    Syntax
    [FuzzyOption(typeof(Minimum<>))]
    [FuzzyOption(typeof(Maximum<>))]
    [FuzzyOption(typeof(Sum<>))]
    [FuzzyOption(typeof(Average<>))]
    [FuzzyOption(typeof(MergeDictionaries))]
    [FuzzyOption(typeof(Formula))]
    public class MultiInputUnitAlphabeticOption : UnitOption<IMultiInputUnit>, IUnitOption, IFuzzyOption

    Constructors

    MultiInputUnitAlphabeticOption()

    Declaration
    public MultiInputUnitAlphabeticOption()

    MultiInputUnitAlphabeticOption(IMultiInputUnit)

    Declaration
    public MultiInputUnitAlphabeticOption(IMultiInputUnit unit)
    Parameters
    Type Name Description
    IMultiInputUnit unit

    Methods

    ShowValueInputsInFooter()

    Declaration
    protected override bool ShowValueInputsInFooter()
    Returns
    Type Description
    bool
    Overrides
    UnitOption<IMultiInputUnit>.ShowValueInputsInFooter()

    Implements

    IUnitOption
    IFuzzyOption

    Extension Methods

    Cloning.Clone(object, ICloner, bool)
    Cloning.Clone(object, ICloner, bool)
    Cloning.CloneViaFakeSerialization(object)
    Cloning.CloneViaFakeSerialization(object)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    Serialization.Serialize(object, bool)
    Serialization.Serialize(object, bool)
    TypeUtility.ToShortString(object, int)
    TypeUtility.ToShortString(object, int)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.ToSafeString(object)
    UnityObjectUtility.ToSafeString(object)
    XAnalyserProvider.Analyser(object, GraphReference)
    XAnalyserProvider.Analyser(object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(object, IGraphContext)
    XAnalyserProvider.Analysis(object, GraphReference)
    XAnalyserProvider.Analysis(object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(object, IGraphContext)
    XDescriptorProvider.Describe(object)
    XDescriptorProvider.Description(object)
    XDescriptorProvider.Description<TDescription>(object)
    XDescriptorProvider.Descriptor(object)
    XDescriptorProvider.Descriptor<TDescriptor>(object)
    XDescriptorProvider.HasDescriptor(object)
    XUnitOption.HasCompatibleValueInput(IUnitOption, Type)
    XUnitOption.HasCompatibleValueOutput(IUnitOption, Type)
    XUnitOption.UnitIs(IUnitOption, Type)
    XUnitOption.UnitIs<T>(IUnitOption)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.Clone<T>(T, ICloner, bool)
    Cloning.Clone<T>(T, ICloner, bool)
    LinqUtility.Yield<T>(T)
    LinqUtility.Yield<T>(T)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
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