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    Class InvalidInputWidget

    Inheritance
    object
    Widget<FlowCanvas, InvalidInput>
    UnitPortWidget<InvalidInput>
    UnitInputPortWidget<InvalidInput>
    InvalidInputWidget
    Implements
    IUnitPortWidget
    IWidget
    IDisposable
    Inherited Members
    UnitInputPortWidget<InvalidInput>.edge
    UnitPortWidget<InvalidInput>.port
    UnitPortWidget<InvalidInput>.unit
    UnitPortWidget<InvalidInput>.unitWidget
    UnitPortWidget<InvalidInput>.description
    UnitPortWidget<InvalidInput>.inspectorMetadata
    UnitPortWidget<InvalidInput>.inspector
    UnitPortWidget<InvalidInput>.FetchMetadata()
    UnitPortWidget<InvalidInput>.FetchInspectorMetadata()
    UnitPortWidget<InvalidInput>.CacheDescription()
    UnitPortWidget<InvalidInput>.CacheMetadata()
    UnitPortWidget<InvalidInput>.foregroundRequiresInput
    UnitPortWidget<InvalidInput>.wouldDisconnect
    UnitPortWidget<InvalidInput>.willDisconnect
    UnitPortWidget<InvalidInput>.HandleInput()
    UnitPortWidget<InvalidInput>.positionDependencies
    UnitPortWidget<InvalidInput>.positionDependers
    UnitPortWidget<InvalidInput>.y
    UnitPortWidget<InvalidInput>.position
    UnitPortWidget<InvalidInput>.handlePosition
    UnitPortWidget<InvalidInput>.labelPosition
    UnitPortWidget<InvalidInput>.iconPosition
    UnitPortWidget<InvalidInput>.inspectorPosition
    UnitPortWidget<InvalidInput>.identifierPosition
    UnitPortWidget<InvalidInput>.surroundPosition
    UnitPortWidget<InvalidInput>.hotArea
    UnitPortWidget<InvalidInput>.CachePosition()
    UnitPortWidget<InvalidInput>.GetInnerWidth()
    UnitPortWidget<InvalidInput>.GetHeight()
    UnitPortWidget<InvalidInput>.zIndex
    UnitPortWidget<InvalidInput>.canClip
    UnitPortWidget<InvalidInput>.showInspector
    UnitPortWidget<InvalidInput>.showIcon
    UnitPortWidget<InvalidInput>.showLabel
    UnitPortWidget<InvalidInput>.color
    UnitPortWidget<InvalidInput>.dim
    UnitPortWidget<InvalidInput>.DrawBackground()
    UnitPortWidget<InvalidInput>.DrawForeground()
    UnitPortWidget<InvalidInput>.DrawOverlay()
    Widget<FlowCanvas, InvalidInput>.hasDescriptor
    Widget<FlowCanvas, InvalidInput>.Dispose()
    Widget<FlowCanvas, InvalidInput>.ToString()
    Widget<FlowCanvas, InvalidInput>.SubWidgetsChanged()
    Widget<FlowCanvas, InvalidInput>.FetchMetadata()
    Widget<FlowCanvas, InvalidInput>.CacheItemFirstTime()
    Widget<FlowCanvas, InvalidInput>.CacheItem()
    Widget<FlowCanvas, InvalidInput>.CacheMetadata()
    Widget<FlowCanvas, InvalidInput>.CacheDescription()
    Widget<FlowCanvas, InvalidInput>.RegisterControl()
    Widget<FlowCanvas, InvalidInput>.BeforeFrame()
    Widget<FlowCanvas, InvalidInput>.HandleCapture()
    Widget<FlowCanvas, InvalidInput>.HandleInput()
    Widget<FlowCanvas, InvalidInput>.HandleRelease()
    Widget<FlowCanvas, InvalidInput>.Update()
    Widget<FlowCanvas, InvalidInput>.Reposition()
    Widget<FlowCanvas, InvalidInput>.CachePositionFirstPass()
    Widget<FlowCanvas, InvalidInput>.CachePosition()
    Widget<FlowCanvas, InvalidInput>.BringToFront()
    Widget<FlowCanvas, InvalidInput>.SendToBack()
    Widget<FlowCanvas, InvalidInput>.OnViewportChange()
    Widget<FlowCanvas, InvalidInput>.OnContext()
    Widget<FlowCanvas, InvalidInput>.HandleContext()
    Widget<FlowCanvas, InvalidInput>.DrawForeground()
    Widget<FlowCanvas, InvalidInput>.DrawBackground()
    Widget<FlowCanvas, InvalidInput>.DrawOverlay()
    Widget<FlowCanvas, InvalidInput>.BeginDim()
    Widget<FlowCanvas, InvalidInput>.EndDim()
    Widget<FlowCanvas, InvalidInput>.UpdateDim()
    Widget<FlowCanvas, InvalidInput>.context
    Widget<FlowCanvas, InvalidInput>.reference
    Widget<FlowCanvas, InvalidInput>.graph
    Widget<FlowCanvas, InvalidInput>.canvas
    Widget<FlowCanvas, InvalidInput>.selection
    Widget<FlowCanvas, InvalidInput>.window
    Widget<FlowCanvas, InvalidInput>.mousePosition
    Widget<FlowCanvas, InvalidInput>.disposed
    Widget<FlowCanvas, InvalidInput>.e
    Widget<FlowCanvas, InvalidInput>.subWidgets
    Widget<FlowCanvas, InvalidInput>.item
    Widget<FlowCanvas, InvalidInput>.metadata
    Widget<FlowCanvas, InvalidInput>.snapToGrid
    Widget<FlowCanvas, InvalidInput>.isPositionValid
    Widget<FlowCanvas, InvalidInput>.positionDependers
    Widget<FlowCanvas, InvalidInput>.positionDependencies
    Widget<FlowCanvas, InvalidInput>.position
    Widget<FlowCanvas, InvalidInput>.zIndex
    Widget<FlowCanvas, InvalidInput>.canClip
    Widget<FlowCanvas, InvalidInput>.clippingPosition
    Widget<FlowCanvas, InvalidInput>.isVisible
    Widget<FlowCanvas, InvalidInput>.hotArea
    Widget<FlowCanvas, InvalidInput>.isMouseThrough
    Widget<FlowCanvas, InvalidInput>.isMouseOver
    Widget<FlowCanvas, InvalidInput>.contextOptions
    Widget<FlowCanvas, InvalidInput>.debug
    Widget<FlowCanvas, InvalidInput>.foregroundRequiresInput
    Widget<FlowCanvas, InvalidInput>.backgroundRequiresInput
    Widget<FlowCanvas, InvalidInput>.overlayRequiresInput
    Widget<FlowCanvas, InvalidInput>.dim
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.VisualScripting
    Assembly: Unity.VisualScripting.Flow.Editor.dll
    Syntax
    [Widget(typeof(InvalidInput))]
    public class InvalidInputWidget : UnitInputPortWidget<InvalidInput>, IUnitPortWidget, IWidget, IDisposable

    Constructors

    InvalidInputWidget(FlowCanvas, InvalidInput)

    Declaration
    public InvalidInputWidget(FlowCanvas canvas, InvalidInput port)
    Parameters
    Type Name Description
    FlowCanvas canvas
    InvalidInput port

    Properties

    canStartConnection

    Declaration
    protected override bool canStartConnection { get; }
    Property Value
    Type Description
    bool
    Overrides
    UnitPortWidget<InvalidInput>.canStartConnection

    colorIfActive

    Declaration
    protected override bool colorIfActive { get; }
    Property Value
    Type Description
    bool
    Overrides
    UnitPortWidget<InvalidInput>.colorIfActive

    handleTextureConnected

    Declaration
    protected override Texture handleTextureConnected { get; }
    Property Value
    Type Description
    Texture
    Overrides
    UnitPortWidget<InvalidInput>.handleTextureConnected

    handleTextureUnconnected

    Declaration
    protected override Texture handleTextureUnconnected { get; }
    Property Value
    Type Description
    Texture
    Overrides
    UnitPortWidget<InvalidInput>.handleTextureUnconnected

    Implements

    IUnitPortWidget
    IWidget
    IDisposable

    Extension Methods

    Cloning.Clone(object, ICloner, bool)
    Cloning.Clone(object, ICloner, bool)
    Cloning.CloneViaFakeSerialization(object)
    Cloning.CloneViaFakeSerialization(object)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    Serialization.Serialize(object, bool)
    Serialization.Serialize(object, bool)
    TypeUtility.ToShortString(object, int)
    TypeUtility.ToShortString(object, int)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.ToSafeString(object)
    UnityObjectUtility.ToSafeString(object)
    XAnalyserProvider.Analyser(object, GraphReference)
    XAnalyserProvider.Analyser(object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(object, IGraphContext)
    XAnalyserProvider.Analysis(object, GraphReference)
    XAnalyserProvider.Analysis(object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(object, IGraphContext)
    XDescriptorProvider.Describe(object)
    XDescriptorProvider.Description(object)
    XDescriptorProvider.Description<TDescription>(object)
    XDescriptorProvider.Descriptor(object)
    XDescriptorProvider.Descriptor<TDescriptor>(object)
    XDescriptorProvider.HasDescriptor(object)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.Clone<T>(T, ICloner, bool)
    Cloning.Clone<T>(T, ICloner, bool)
    LinqUtility.Yield<T>(T)
    LinqUtility.Yield<T>(T)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
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