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    Interface IOptimizedInvoker

    Namespace: Unity.VisualScripting
    Assembly: Unity.VisualScripting.Core.dll
    Syntax
    public interface IOptimizedInvoker

    Methods

    Compile()

    Declaration
    void Compile()

    Invoke(object)

    Declaration
    object Invoke(object target)
    Parameters
    Type Name Description
    object target
    Returns
    Type Description
    object

    Invoke(object, object)

    Declaration
    object Invoke(object target, object arg0)
    Parameters
    Type Name Description
    object target
    object arg0
    Returns
    Type Description
    object

    Invoke(object, object, object)

    Declaration
    object Invoke(object target, object arg0, object arg1)
    Parameters
    Type Name Description
    object target
    object arg0
    object arg1
    Returns
    Type Description
    object

    Invoke(object, object, object, object)

    Declaration
    object Invoke(object target, object arg0, object arg1, object arg2)
    Parameters
    Type Name Description
    object target
    object arg0
    object arg1
    object arg2
    Returns
    Type Description
    object

    Invoke(object, object, object, object, object)

    Declaration
    object Invoke(object target, object arg0, object arg1, object arg2, object arg3)
    Parameters
    Type Name Description
    object target
    object arg0
    object arg1
    object arg2
    object arg3
    Returns
    Type Description
    object

    Invoke(object, object, object, object, object, object)

    Declaration
    object Invoke(object target, object arg0, object arg1, object arg2, object arg3, object arg4)
    Parameters
    Type Name Description
    object target
    object arg0
    object arg1
    object arg2
    object arg3
    object arg4
    Returns
    Type Description
    object

    Invoke(object, params object[])

    Declaration
    object Invoke(object target, params object[] args)
    Parameters
    Type Name Description
    object target
    object[] args
    Returns
    Type Description
    object

    Extension Methods

    Cloning.Clone(object, ICloner, bool)
    Cloning.Clone(object, ICloner, bool)
    Cloning.CloneViaFakeSerialization(object)
    Cloning.CloneViaFakeSerialization(object)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    Serialization.Serialize(object, bool)
    Serialization.Serialize(object, bool)
    TypeUtility.ToShortString(object, int)
    TypeUtility.ToShortString(object, int)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.ToSafeString(object)
    UnityObjectUtility.ToSafeString(object)
    XAnalyserProvider.Analyser(object, GraphReference)
    XAnalyserProvider.Analyser(object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(object, IGraphContext)
    XAnalyserProvider.Analysis(object, GraphReference)
    XAnalyserProvider.Analysis(object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(object, IGraphContext)
    XDescriptorProvider.Describe(object)
    XDescriptorProvider.Description(object)
    XDescriptorProvider.Description<TDescription>(object)
    XDescriptorProvider.Descriptor(object)
    XDescriptorProvider.Descriptor<TDescriptor>(object)
    XDescriptorProvider.HasDescriptor(object)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.Clone<T>(T, ICloner, bool)
    Cloning.Clone<T>(T, ICloner, bool)
    LinqUtility.Yield<T>(T)
    LinqUtility.Yield<T>(T)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
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