Class EqualityComparison
Compares two inputs to determine if they are equal or not equal.
Implements
IDisposable
Inherited Members
Namespace: Unity.VisualScripting
Assembly: solution.dll
Syntax
[UnitCategory]
[UnitTitleAttribute]
[UnitSurtitleAttribute]
[UnitShortTitleAttribute]
[UnitOrderAttribute]
public sealed class EqualityComparison : Unit, IUnit, IGraphElementWithDebugData, IGraphElement, IGraphItem, INotifiedCollectionItem, IDisposable, IPrewarmable, IAotStubbable, IIdentifiable, IAnalyticsIdentifiable
Properties
a
The first input.
Declaration
[DoNotSerializeAttribute]
public ValueInput a { get; }
Property Value
| Type | Description |
|---|---|
| ValueInput |
b
The second input.
Declaration
[DoNotSerializeAttribute]
public ValueInput b { get; }
Property Value
| Type | Description |
|---|---|
| ValueInput |
equal
Whether A is equal to B.
Declaration
[DoNotSerializeAttribute]
[PortLabelAttribute]
public ValueOutput equal { get; }
Property Value
| Type | Description |
|---|---|
| ValueOutput |
notEqual
Whether A is different than B.
Declaration
[DoNotSerializeAttribute]
[PortLabelAttribute]
public ValueOutput notEqual { get; }
Property Value
| Type | Description |
|---|---|
| ValueOutput |
Methods
Definition()
Declaration
protected override void Definition()
Overrides
Implements
IDisposable