Class InspectableIfAttribute
Implements
Inherited Members
Namespace: Unity.VisualScripting
Assembly: Unity.VisualScripting.Core.dll
Syntax
[AttributeUsage(AttributeTargets.Class|AttributeTargets.Struct|AttributeTargets.Property|AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
public sealed class InspectableIfAttribute : Attribute, IInspectableAttribute
Constructors
InspectableIfAttribute(string)
Declaration
public InspectableIfAttribute(string conditionMember)
Parameters
Type | Name | Description |
---|---|---|
string | conditionMember |
Properties
conditionMember
Declaration
public string conditionMember { get; }
Property Value
Type | Description |
---|---|
string |
order
Declaration
public int order { get; set; }
Property Value
Type | Description |
---|---|
int |