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    Class ReorderableListResources

    Resources to assist with reorderable list control.

    Inheritance
    object
    ReorderableListResources
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.VisualScripting.ReorderableList.Internal
    Assembly: Unity.VisualScripting.Core.Editor.dll
    Syntax
    public static class ReorderableListResources

    Properties

    texHighlightColor

    Declaration
    public static Texture2D texHighlightColor { get; }
    Property Value
    Type Description
    Texture2D

    Methods

    CreatePixelTexture(string, Color)

    Create 1x1 pixel texture of specified color.

    Declaration
    [Obsolete("Please use EmbeddedResourceProvider.CreatePixelTexture method instead.")]
    public static Texture2D CreatePixelTexture(string name, Color color)
    Parameters
    Type Name Description
    string name

    Name for texture object.

    Color color

    Pixel color.

    Returns
    Type Description
    Texture2D

    The new Texture2D instance.

    GetTexture(ReorderableListTexture)

    Gets light or dark version of the specified texture.

    Declaration
    public static Texture2D GetTexture(ReorderableListTexture name)
    Parameters
    Type Name Description
    ReorderableListTexture name

    Texture name

    Returns
    Type Description
    Texture2D

    Light or dark version of the specified texture

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