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    Class SetMemberDescriptor

    Inheritance
    object
    Assigner<SetMember, UnitDescription>
    Descriptor<SetMember, UnitDescription>
    UnitDescriptor<SetMember>
    MemberUnitDescriptor<SetMember>
    SetMemberDescriptor
    Implements
    IAssigner
    IUnitDescriptor
    IDescriptor
    Inherited Members
    MemberUnitDescriptor<SetMember>.member
    MemberUnitDescriptor<SetMember>.DefinedTitle()
    MemberUnitDescriptor<SetMember>.ErrorSurtitle(Exception)
    MemberUnitDescriptor<SetMember>.ErrorTitle(Exception)
    MemberUnitDescriptor<SetMember>.DefinedShortTitle()
    MemberUnitDescriptor<SetMember>.DefinedIcon()
    MemberUnitDescriptor<SetMember>.ErrorIcon(Exception)
    MemberUnitDescriptor<SetMember>.DefinedSurtitle()
    MemberUnitDescriptor<SetMember>.DefinedSummary()
    UnitDescriptor<SetMember>.unitType
    UnitDescriptor<SetMember>.unit
    UnitDescriptor<SetMember>.FreeReflectedDescriptions()
    UnitDescriptor<SetMember>.reflectedDescription
    UnitDescriptor<SetMember>.ReflectedPortDescription(IUnitPort)
    UnitDescriptor<SetMember>.Title()
    UnitDescriptor<SetMember>.ShortTitle()
    UnitDescriptor<SetMember>.Surtitle()
    UnitDescriptor<SetMember>.Subtitle()
    UnitDescriptor<SetMember>.Summary()
    UnitDescriptor<SetMember>.Icon()
    UnitDescriptor<SetMember>.Icons()
    UnitDescriptor<SetMember>.DefaultTitle()
    UnitDescriptor<SetMember>.DefaultShortTitle()
    UnitDescriptor<SetMember>.ErrorShortTitle(Exception)
    UnitDescriptor<SetMember>.DefaultSurtitle()
    UnitDescriptor<SetMember>.DefinedSubtitle()
    UnitDescriptor<SetMember>.DefaultSubtitle()
    UnitDescriptor<SetMember>.ErrorSubtitle(Exception)
    UnitDescriptor<SetMember>.DefaultSummary()
    UnitDescriptor<SetMember>.ErrorSummary(Exception)
    UnitDescriptor<SetMember>.DefaultIcon()
    UnitDescriptor<SetMember>.DefinedIcons()
    UnitDescriptor<SetMember>.DefaultIcons()
    UnitDescriptor<SetMember>.ErrorIcons(Exception)
    UnitDescriptor<SetMember>.DescribePort(IUnitPort, UnitPortDescription)
    Descriptor<SetMember, UnitDescription>.ValueChanged()
    Descriptor<SetMember, UnitDescription>.Title()
    Descriptor<SetMember, UnitDescription>.Summary()
    Descriptor<SetMember, UnitDescription>.Icon()
    Descriptor<SetMember, UnitDescription>.description
    Assigner<SetMember, UnitDescription>.Validate()
    Assigner<SetMember, UnitDescription>.AssignAll()
    Assigner<SetMember, UnitDescription>.AssignTransient()
    Assigner<SetMember, UnitDescription>.target
    Assigner<SetMember, UnitDescription>.assignee
    Assigner<SetMember, UnitDescription>.isDirty
    Assigner<SetMember, UnitDescription>.assignments
    Assigner<SetMember, UnitDescription>.transientAssignments
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.VisualScripting
    Assembly: Unity.VisualScripting.Flow.Editor.dll
    Syntax
    [Descriptor(typeof(SetMember))]
    public class SetMemberDescriptor : MemberUnitDescriptor<SetMember>, IAssigner, IUnitDescriptor, IDescriptor

    Constructors

    SetMemberDescriptor(SetMember)

    Declaration
    public SetMemberDescriptor(SetMember unit)
    Parameters
    Type Name Description
    SetMember unit

    Properties

    direction

    Declaration
    protected override ActionDirection direction { get; }
    Property Value
    Type Description
    ActionDirection
    Overrides
    MemberUnitDescriptor<SetMember>.direction

    Methods

    DefinedPort(IUnitPort, UnitPortDescription)

    Declaration
    protected override void DefinedPort(IUnitPort port, UnitPortDescription description)
    Parameters
    Type Name Description
    IUnitPort port
    UnitPortDescription description
    Overrides
    UnitDescriptor<SetMember>.DefinedPort(IUnitPort, UnitPortDescription)

    Implements

    IAssigner
    IUnitDescriptor
    IDescriptor

    Extension Methods

    Cloning.Clone(object, ICloner, bool)
    Cloning.Clone(object, ICloner, bool)
    Cloning.CloneViaFakeSerialization(object)
    Cloning.CloneViaFakeSerialization(object)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    Serialization.Serialize(object, bool)
    Serialization.Serialize(object, bool)
    TypeUtility.ToShortString(object, int)
    TypeUtility.ToShortString(object, int)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.ToSafeString(object)
    UnityObjectUtility.ToSafeString(object)
    XAnalyserProvider.Analyser(object, GraphReference)
    XAnalyserProvider.Analyser(object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(object, IGraphContext)
    XAnalyserProvider.Analysis(object, GraphReference)
    XAnalyserProvider.Analysis(object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(object, IGraphContext)
    XDescriptorProvider.Describe(object)
    XDescriptorProvider.Description(object)
    XDescriptorProvider.Description<TDescription>(object)
    XDescriptorProvider.Descriptor(object)
    XDescriptorProvider.Descriptor<TDescriptor>(object)
    XDescriptorProvider.HasDescriptor(object)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.Clone<T>(T, ICloner, bool)
    Cloning.Clone<T>(T, ICloner, bool)
    LinqUtility.Yield<T>(T)
    LinqUtility.Yield<T>(T)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
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