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    Class AotList

    Inheritance
    object
    ArrayList
    AotList
    Implements
    IList
    ICollection
    IEnumerable
    ICloneable
    Inherited Members
    ArrayList.Adapter(IList)
    ArrayList.Add(object)
    ArrayList.AddRange(ICollection)
    ArrayList.BinarySearch(int, int, object, IComparer)
    ArrayList.BinarySearch(object)
    ArrayList.BinarySearch(object, IComparer)
    ArrayList.Clear()
    ArrayList.Clone()
    ArrayList.Contains(object)
    ArrayList.CopyTo(Array)
    ArrayList.CopyTo(Array, int)
    ArrayList.CopyTo(int, Array, int, int)
    ArrayList.FixedSize(ArrayList)
    ArrayList.FixedSize(IList)
    ArrayList.GetEnumerator()
    ArrayList.GetEnumerator(int, int)
    ArrayList.GetRange(int, int)
    ArrayList.IndexOf(object)
    ArrayList.IndexOf(object, int)
    ArrayList.IndexOf(object, int, int)
    ArrayList.Insert(int, object)
    ArrayList.InsertRange(int, ICollection)
    ArrayList.LastIndexOf(object)
    ArrayList.LastIndexOf(object, int)
    ArrayList.LastIndexOf(object, int, int)
    ArrayList.ReadOnly(ArrayList)
    ArrayList.ReadOnly(IList)
    ArrayList.Remove(object)
    ArrayList.RemoveAt(int)
    ArrayList.RemoveRange(int, int)
    ArrayList.Repeat(object, int)
    ArrayList.Reverse()
    ArrayList.Reverse(int, int)
    ArrayList.SetRange(int, ICollection)
    ArrayList.Sort()
    ArrayList.Sort(IComparer)
    ArrayList.Sort(int, int, IComparer)
    ArrayList.Synchronized(ArrayList)
    ArrayList.Synchronized(IList)
    ArrayList.ToArray()
    ArrayList.ToArray(Type)
    ArrayList.TrimToSize()
    ArrayList.Capacity
    ArrayList.Count
    ArrayList.IsFixedSize
    ArrayList.IsReadOnly
    ArrayList.IsSynchronized
    ArrayList.this[int]
    ArrayList.SyncRoot
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.VisualScripting
    Assembly: Unity.VisualScripting.Core.dll
    Syntax
    public sealed class AotList : ArrayList, IList, ICollection, IEnumerable, ICloneable

    Constructors

    AotList()

    Declaration
    public AotList()

    AotList(ICollection)

    Declaration
    public AotList(ICollection c)
    Parameters
    Type Name Description
    ICollection c

    AotList(int)

    Declaration
    public AotList(int capacity)
    Parameters
    Type Name Description
    int capacity

    Methods

    AotStubs()

    Declaration
    [Preserve]
    public static void AotStubs()

    Implements

    IList
    ICollection
    IEnumerable
    ICloneable

    Extension Methods

    StringUtility.ToCommaSeparatedString(IEnumerable)
    StringUtility.ToCommaSeparatedString(IEnumerable)
    StringUtility.ToLineSeparatedString(IEnumerable)
    StringUtility.ToLineSeparatedString(IEnumerable)
    StringUtility.ToSeparatedString(IEnumerable, string)
    StringUtility.ToSeparatedString(IEnumerable, string)
    LinqUtility.AddRange(IList, IEnumerable)
    LinqUtility.AddRange(IList, IEnumerable)
    Cloning.Clone(object, ICloner, bool)
    Cloning.Clone(object, ICloner, bool)
    Cloning.CloneViaFakeSerialization(object)
    Cloning.CloneViaFakeSerialization(object)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    Serialization.Serialize(object, bool)
    Serialization.Serialize(object, bool)
    TypeUtility.ToShortString(object, int)
    TypeUtility.ToShortString(object, int)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.ToSafeString(object)
    UnityObjectUtility.ToSafeString(object)
    XAnalyserProvider.Analyser(object, GraphReference)
    XAnalyserProvider.Analyser(object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(object, IGraphContext)
    XAnalyserProvider.Analysis(object, GraphReference)
    XAnalyserProvider.Analysis(object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(object, IGraphContext)
    XDescriptorProvider.Describe(object)
    XDescriptorProvider.Description(object)
    XDescriptorProvider.Description<TDescription>(object)
    XDescriptorProvider.Descriptor(object)
    XDescriptorProvider.Descriptor<TDescriptor>(object)
    XDescriptorProvider.HasDescriptor(object)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.Clone<T>(T, ICloner, bool)
    Cloning.Clone<T>(T, ICloner, bool)
    LinqUtility.Yield<T>(T)
    LinqUtility.Yield<T>(T)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
    In This Article
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