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    Class WaitForFlowDescriptor

    Inheritance
    object
    Assigner<WaitForFlow, UnitDescription>
    Descriptor<WaitForFlow, UnitDescription>
    UnitDescriptor<WaitForFlow>
    WaitForFlowDescriptor
    Implements
    IAssigner
    IUnitDescriptor
    IDescriptor
    Inherited Members
    UnitDescriptor<WaitForFlow>.unitType
    UnitDescriptor<WaitForFlow>.unit
    UnitDescriptor<WaitForFlow>.FreeReflectedDescriptions()
    UnitDescriptor<WaitForFlow>.reflectedDescription
    UnitDescriptor<WaitForFlow>.ReflectedPortDescription(IUnitPort)
    UnitDescriptor<WaitForFlow>.Title()
    UnitDescriptor<WaitForFlow>.ShortTitle()
    UnitDescriptor<WaitForFlow>.Surtitle()
    UnitDescriptor<WaitForFlow>.Subtitle()
    UnitDescriptor<WaitForFlow>.Summary()
    UnitDescriptor<WaitForFlow>.Icon()
    UnitDescriptor<WaitForFlow>.Icons()
    UnitDescriptor<WaitForFlow>.DefinedTitle()
    UnitDescriptor<WaitForFlow>.DefaultTitle()
    UnitDescriptor<WaitForFlow>.ErrorTitle(Exception)
    UnitDescriptor<WaitForFlow>.DefinedShortTitle()
    UnitDescriptor<WaitForFlow>.DefaultShortTitle()
    UnitDescriptor<WaitForFlow>.ErrorShortTitle(Exception)
    UnitDescriptor<WaitForFlow>.DefinedSurtitle()
    UnitDescriptor<WaitForFlow>.DefaultSurtitle()
    UnitDescriptor<WaitForFlow>.ErrorSurtitle(Exception)
    UnitDescriptor<WaitForFlow>.DefinedSubtitle()
    UnitDescriptor<WaitForFlow>.DefaultSubtitle()
    UnitDescriptor<WaitForFlow>.ErrorSubtitle(Exception)
    UnitDescriptor<WaitForFlow>.DefinedSummary()
    UnitDescriptor<WaitForFlow>.DefaultSummary()
    UnitDescriptor<WaitForFlow>.ErrorSummary(Exception)
    UnitDescriptor<WaitForFlow>.DefinedIcon()
    UnitDescriptor<WaitForFlow>.DefaultIcon()
    UnitDescriptor<WaitForFlow>.ErrorIcon(Exception)
    UnitDescriptor<WaitForFlow>.DefinedIcons()
    UnitDescriptor<WaitForFlow>.DefaultIcons()
    UnitDescriptor<WaitForFlow>.ErrorIcons(Exception)
    UnitDescriptor<WaitForFlow>.DescribePort(IUnitPort, UnitPortDescription)
    Descriptor<WaitForFlow, UnitDescription>.ValueChanged()
    Descriptor<WaitForFlow, UnitDescription>.Title()
    Descriptor<WaitForFlow, UnitDescription>.Summary()
    Descriptor<WaitForFlow, UnitDescription>.Icon()
    Descriptor<WaitForFlow, UnitDescription>.description
    Assigner<WaitForFlow, UnitDescription>.Validate()
    Assigner<WaitForFlow, UnitDescription>.AssignAll()
    Assigner<WaitForFlow, UnitDescription>.AssignTransient()
    Assigner<WaitForFlow, UnitDescription>.target
    Assigner<WaitForFlow, UnitDescription>.assignee
    Assigner<WaitForFlow, UnitDescription>.isDirty
    Assigner<WaitForFlow, UnitDescription>.assignments
    Assigner<WaitForFlow, UnitDescription>.transientAssignments
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.VisualScripting
    Assembly: Unity.VisualScripting.Flow.Editor.dll
    Syntax
    [Descriptor(typeof(WaitForFlow))]
    public class WaitForFlowDescriptor : UnitDescriptor<WaitForFlow>, IAssigner, IUnitDescriptor, IDescriptor

    Constructors

    WaitForFlowDescriptor(WaitForFlow)

    Declaration
    public WaitForFlowDescriptor(WaitForFlow unit)
    Parameters
    Type Name Description
    WaitForFlow unit

    Methods

    DefinedPort(IUnitPort, UnitPortDescription)

    Declaration
    protected override void DefinedPort(IUnitPort port, UnitPortDescription description)
    Parameters
    Type Name Description
    IUnitPort port
    UnitPortDescription description
    Overrides
    UnitDescriptor<WaitForFlow>.DefinedPort(IUnitPort, UnitPortDescription)

    Implements

    IAssigner
    IUnitDescriptor
    IDescriptor

    Extension Methods

    Cloning.Clone(object, ICloner, bool)
    Cloning.Clone(object, ICloner, bool)
    Cloning.CloneViaFakeSerialization(object)
    Cloning.CloneViaFakeSerialization(object)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    Serialization.Serialize(object, bool)
    Serialization.Serialize(object, bool)
    TypeUtility.ToShortString(object, int)
    TypeUtility.ToShortString(object, int)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.ToSafeString(object)
    UnityObjectUtility.ToSafeString(object)
    XAnalyserProvider.Analyser(object, GraphReference)
    XAnalyserProvider.Analyser(object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(object, IGraphContext)
    XAnalyserProvider.Analysis(object, GraphReference)
    XAnalyserProvider.Analysis(object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(object, IGraphContext)
    XDescriptorProvider.Describe(object)
    XDescriptorProvider.Description(object)
    XDescriptorProvider.Description<TDescription>(object)
    XDescriptorProvider.Descriptor(object)
    XDescriptorProvider.Descriptor<TDescriptor>(object)
    XDescriptorProvider.HasDescriptor(object)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.Clone<T>(T, ICloner, bool)
    Cloning.Clone<T>(T, ICloner, bool)
    LinqUtility.Yield<T>(T)
    LinqUtility.Yield<T>(T)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
    In This Article
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