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    Interface IGraphElementCollection<T>

    Inherited Members
    IKeyedCollection<Guid, T>.this[Guid]
    IKeyedCollection<Guid, T>.this[int]
    IKeyedCollection<Guid, T>.TryGetValue(Guid, out T)
    IKeyedCollection<Guid, T>.Contains(Guid)
    IKeyedCollection<Guid, T>.Remove(Guid)
    ICollection<T>.Add(T)
    ICollection<T>.Clear()
    ICollection<T>.Contains(T)
    ICollection<T>.CopyTo(T[], int)
    ICollection<T>.Remove(T)
    ICollection<T>.Count
    ICollection<T>.IsReadOnly
    IEnumerable<T>.GetEnumerator()
    INotifyCollectionChanged<T>.ItemAdded
    INotifyCollectionChanged<T>.ItemRemoved
    INotifyCollectionChanged<T>.CollectionChanged
    Namespace: Unity.VisualScripting
    Assembly: Unity.VisualScripting.Core.dll
    Syntax
    public interface IGraphElementCollection<T> : IKeyedCollection<Guid, T>, ICollection<T>, IEnumerable<T>, IEnumerable, INotifyCollectionChanged<T> where T : IGraphElement
    Type Parameters
    Name Description
    T

    Extension Methods

    LinqUtility.AddRange<T>(ICollection<T>, IEnumerable<T>)
    LinqUtility.AddRange<T>(ICollection<T>, IEnumerable<T>)
    LinqUtility.AsReadOnlyCollection<T>(IEnumerable<T>)
    LinqUtility.AsReadOnlyCollection<T>(IEnumerable<T>)
    LinqUtility.AsReadOnlyList<T>(IEnumerable<T>)
    LinqUtility.AsReadOnlyList<T>(IEnumerable<T>)
    LinqUtility.CatchAsLogError<T>(IEnumerable<T>, string)
    LinqUtility.CatchAsLogError<T>(IEnumerable<T>, string)
    LinqUtility.CatchAsLogWarning<T>(IEnumerable<T>, string)
    LinqUtility.CatchAsLogWarning<T>(IEnumerable<T>, string)
    LinqUtility.Catch<T>(IEnumerable<T>, Action<Exception>)
    LinqUtility.Catch<T>(IEnumerable<T>, Action<Exception>)
    LinqUtility.Catch<T>(IEnumerable<T>, ICollection<Exception>)
    LinqUtility.Catch<T>(IEnumerable<T>, ICollection<Exception>)
    LinqUtility.DistinctBy<T, TKey>(IEnumerable<T>, Func<T, TKey>)
    LinqUtility.DistinctBy<T, TKey>(IEnumerable<T>, Func<T, TKey>)
    LinqUtility.Flatten<T>(IEnumerable<T>, Func<T, IEnumerable<T>>)
    LinqUtility.Flatten<T>(IEnumerable<T>, Func<T, IEnumerable<T>>)
    LinqUtility.NotNull<T>(IEnumerable<T>)
    LinqUtility.NotNull<T>(IEnumerable<T>)
    LinqUtility.OrderByDependencies<T>(IEnumerable<T>, Func<T, IEnumerable<T>>, bool)
    LinqUtility.OrderByDependencies<T>(IEnumerable<T>, Func<T, IEnumerable<T>>, bool)
    LinqUtility.OrderByDependers<T>(IEnumerable<T>, Func<T, IEnumerable<T>>, bool)
    LinqUtility.OrderByDependers<T>(IEnumerable<T>, Func<T, IEnumerable<T>>, bool)
    LinqUtility.ToHashSet<T>(IEnumerable<T>)
    LinqUtility.ToHashSet<T>(IEnumerable<T>)
    XArrayPool.ToArrayPooled<T>(IEnumerable<T>)
    XArrayPool.ToArrayPooled<T>(IEnumerable<T>)
    XHashSetPool.ToHashSetPooled<T>(IEnumerable<T>)
    XHashSetPool.ToHashSetPooled<T>(IEnumerable<T>)
    XListPool.ToListPooled<T>(IEnumerable<T>)
    XListPool.ToListPooled<T>(IEnumerable<T>)
    StringUtility.ToCommaSeparatedString(IEnumerable)
    StringUtility.ToCommaSeparatedString(IEnumerable)
    StringUtility.ToLineSeparatedString(IEnumerable)
    StringUtility.ToLineSeparatedString(IEnumerable)
    StringUtility.ToSeparatedString(IEnumerable, string)
    StringUtility.ToSeparatedString(IEnumerable, string)
    Cloning.Clone(object, ICloner, bool)
    Cloning.Clone(object, ICloner, bool)
    Cloning.CloneViaFakeSerialization(object)
    Cloning.CloneViaFakeSerialization(object)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    Serialization.Serialize(object, bool)
    Serialization.Serialize(object, bool)
    TypeUtility.ToShortString(object, int)
    TypeUtility.ToShortString(object, int)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.ToSafeString(object)
    UnityObjectUtility.ToSafeString(object)
    XAnalyserProvider.Analyser(object, GraphReference)
    XAnalyserProvider.Analyser(object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(object, IGraphContext)
    XAnalyserProvider.Analysis(object, GraphReference)
    XAnalyserProvider.Analysis(object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(object, IGraphContext)
    XDescriptorProvider.Describe(object)
    XDescriptorProvider.Description(object)
    XDescriptorProvider.Description<TDescription>(object)
    XDescriptorProvider.Descriptor(object)
    XDescriptorProvider.Descriptor<TDescriptor>(object)
    XDescriptorProvider.HasDescriptor(object)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.Clone<T>(T, ICloner, bool)
    Cloning.Clone<T>(T, ICloner, bool)
    LinqUtility.Yield<T>(T)
    LinqUtility.Yield<T>(T)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
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