docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class Ray2DConverter

    Inheritance
    object
    fsBaseConverter
    fsDirectConverter
    fsDirectConverter<Ray2D>
    Ray2DConverter
    Inherited Members
    fsDirectConverter<Ray2D>.ModelType
    fsDirectConverter<Ray2D>.TrySerialize(object, out fsData, Type)
    fsDirectConverter<Ray2D>.TryDeserialize(fsData, ref object, Type)
    fsBaseConverter.Serializer
    fsBaseConverter.RequestCycleSupport(Type)
    fsBaseConverter.RequestInheritanceSupport(Type)
    fsBaseConverter.FailExpectedType(fsData, params fsDataType[])
    fsBaseConverter.CheckType(fsData, fsDataType)
    fsBaseConverter.CheckKey(fsData, string, out fsData)
    fsBaseConverter.CheckKey(Dictionary<string, fsData>, string, out fsData)
    fsBaseConverter.SerializeMember<T>(Dictionary<string, fsData>, Type, string, T)
    fsBaseConverter.DeserializeMember<T>(Dictionary<string, fsData>, Type, string, out T)
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.VisualScripting
    Assembly: Unity.VisualScripting.Core.dll
    Syntax
    public class Ray2DConverter : fsDirectConverter<Ray2D>

    Methods

    CreateInstance(fsData, Type)

    Construct an object instance that will be passed to TryDeserialize. This should not deserialize the object.

    Declaration
    public override object CreateInstance(fsData data, Type storageType)
    Parameters
    Type Name Description
    fsData data

    The data the object was serialized with.

    Type storageType

    The field/property type that is storing the instance.

    Returns
    Type Description
    object

    An object instance

    Overrides
    fsBaseConverter.CreateInstance(fsData, Type)

    DoDeserialize(Dictionary<string, fsData>, ref Ray2D)

    Declaration
    protected override fsResult DoDeserialize(Dictionary<string, fsData> data, ref Ray2D model)
    Parameters
    Type Name Description
    Dictionary<string, fsData> data
    Ray2D model
    Returns
    Type Description
    fsResult
    Overrides
    fsDirectConverter<Ray2D>.DoDeserialize(Dictionary<string, fsData>, ref Ray2D)

    DoSerialize(Ray2D, Dictionary<string, fsData>)

    Declaration
    protected override fsResult DoSerialize(Ray2D model, Dictionary<string, fsData> serialized)
    Parameters
    Type Name Description
    Ray2D model
    Dictionary<string, fsData> serialized
    Returns
    Type Description
    fsResult
    Overrides
    fsDirectConverter<Ray2D>.DoSerialize(Ray2D, Dictionary<string, fsData>)

    Extension Methods

    Cloning.Clone(object, ICloner, bool)
    Cloning.Clone(object, ICloner, bool)
    Cloning.CloneViaFakeSerialization(object)
    Cloning.CloneViaFakeSerialization(object)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    Serialization.Serialize(object, bool)
    Serialization.Serialize(object, bool)
    TypeUtility.ToShortString(object, int)
    TypeUtility.ToShortString(object, int)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.ToSafeString(object)
    UnityObjectUtility.ToSafeString(object)
    XAnalyserProvider.Analyser(object, GraphReference)
    XAnalyserProvider.Analyser(object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(object, IGraphContext)
    XAnalyserProvider.Analysis(object, GraphReference)
    XAnalyserProvider.Analysis(object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(object, IGraphContext)
    XDescriptorProvider.Describe(object)
    XDescriptorProvider.Description(object)
    XDescriptorProvider.Description<TDescription>(object)
    XDescriptorProvider.Descriptor(object)
    XDescriptorProvider.Descriptor<TDescriptor>(object)
    XDescriptorProvider.HasDescriptor(object)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.Clone<T>(T, ICloner, bool)
    Cloning.Clone<T>(T, ICloner, bool)
    LinqUtility.Yield<T>(T)
    LinqUtility.Yield<T>(T)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)