docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class EditorVariablesUtility

    Inheritance
    object
    EditorVariablesUtility
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.VisualScripting
    Assembly: Unity.VisualScripting.Core.Editor.dll
    Syntax
    public static class EditorVariablesUtility

    Properties

    declaration

    Declaration
    public static VariableDeclaration declaration { get; }
    Property Value
    Type Description
    VariableDeclaration

    isDraggingVariable

    Declaration
    public static bool isDraggingVariable { get; }
    Property Value
    Type Description
    bool

    kind

    Declaration
    public static VariableKind kind { get; }
    Property Value
    Type Description
    VariableKind

    Methods

    GetDynamicVariableNames(VariableKind, GraphReference)

    Declaration
    public static IEnumerable<string> GetDynamicVariableNames(VariableKind kind, GraphReference reference)
    Parameters
    Type Name Description
    VariableKind kind
    GraphReference reference
    Returns
    Type Description
    IEnumerable<string>

    GetPredefinedVariableNames(VariableKind, GraphReference)

    Declaration
    public static IEnumerable<string> GetPredefinedVariableNames(VariableKind kind, GraphReference reference)
    Parameters
    Type Name Description
    VariableKind kind
    GraphReference reference
    Returns
    Type Description
    IEnumerable<string>

    GetVariableNameSuggestions(VariableKind, GraphReference)

    Declaration
    public static IEnumerable<string> GetVariableNameSuggestions(VariableKind kind, GraphReference reference)
    Parameters
    Type Name Description
    VariableKind kind
    GraphReference reference
    Returns
    Type Description
    IEnumerable<string>

    SaveVariableAsset(VariablesAsset, string)

    Declaration
    public static void SaveVariableAsset(VariablesAsset asset, string fileName)
    Parameters
    Type Name Description
    VariablesAsset asset
    string fileName
    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)