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    Enum fsMemberSerialization

    Controls how the reflected converter handles member serialization.

    Namespace: Unity.VisualScripting.FullSerializer
    Assembly: Unity.VisualScripting.Core.dll
    Syntax
    public enum fsMemberSerialization

    Fields

    Name Description
    Default

    The default member serialization behavior is applied.

    OptIn

    Only members with [SerializeField] or [fsProperty] attributes are serialized.

    OptOut

    Only members with [NotSerialized] or [fsIgnore] will not be serialized.

    Extension Methods

    EnumUtility.HasFlag(Enum, Enum)
    EnumUtility.HasFlag(Enum, Enum)
    StringUtility.ToBinaryString(Enum)
    StringUtility.ToBinaryString(Enum)
    Cloning.Clone(object, ICloner, bool)
    Cloning.Clone(object, ICloner, bool)
    Cloning.CloneViaFakeSerialization(object)
    Cloning.CloneViaFakeSerialization(object)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    Serialization.Serialize(object, bool)
    Serialization.Serialize(object, bool)
    TypeUtility.ToShortString(object, int)
    TypeUtility.ToShortString(object, int)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.ToSafeString(object)
    UnityObjectUtility.ToSafeString(object)
    Cloning.CloneViaFakeSerialization<fsMemberSerialization>(fsMemberSerialization)
    Cloning.CloneViaFakeSerialization<fsMemberSerialization>(fsMemberSerialization)
    Cloning.Clone<fsMemberSerialization>(fsMemberSerialization, ICloner, bool)
    Cloning.Clone<fsMemberSerialization>(fsMemberSerialization, ICloner, bool)
    LinqUtility.Yield<fsMemberSerialization>(fsMemberSerialization)
    LinqUtility.Yield<fsMemberSerialization>(fsMemberSerialization)
    Serialization.CloneViaSerializationInto<fsMemberSerialization, TDestination>(fsMemberSerialization, ref TDestination, bool)
    Serialization.CloneViaSerializationInto<fsMemberSerialization, TDestination>(fsMemberSerialization, ref TDestination, bool)
    Serialization.CloneViaSerialization<fsMemberSerialization>(fsMemberSerialization, bool)
    Serialization.CloneViaSerialization<fsMemberSerialization>(fsMemberSerialization, bool)
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