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    Class OverrideStack<T>

    Inheritance
    object
    OverrideStack<T>
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.VisualScripting
    Assembly: Unity.VisualScripting.Core.dll
    Syntax
    public class OverrideStack<T>
    Type Parameters
    Name Description
    T

    Constructors

    OverrideStack(Func<T>, Action<T>)

    Declaration
    public OverrideStack(Func<T> getValue, Action<T> setValue)
    Parameters
    Type Name Description
    Func<T> getValue
    Action<T> setValue

    OverrideStack(Func<T>, Action<T>, Action)

    Declaration
    public OverrideStack(Func<T> getValue, Action<T> setValue, Action clearValue)
    Parameters
    Type Name Description
    Func<T> getValue
    Action<T> setValue
    Action clearValue

    OverrideStack(T)

    Declaration
    public OverrideStack(T defaultValue)
    Parameters
    Type Name Description
    T defaultValue

    Properties

    value

    Declaration
    public T value { get; }
    Property Value
    Type Description
    T

    Methods

    BeginOverride(T)

    Declaration
    public void BeginOverride(T item)
    Parameters
    Type Name Description
    T item

    EndOverride()

    Declaration
    public void EndOverride()

    Override(T)

    Declaration
    public OverrideLayer<T> Override(T item)
    Parameters
    Type Name Description
    T item
    Returns
    Type Description
    OverrideLayer<T>

    Operators

    implicit operator T(OverrideStack<T>)

    Declaration
    public static implicit operator T(OverrideStack<T> stack)
    Parameters
    Type Name Description
    OverrideStack<T> stack
    Returns
    Type Description
    T

    Extension Methods

    Cloning.Clone(object, ICloner, bool)
    Cloning.Clone(object, ICloner, bool)
    Cloning.CloneViaFakeSerialization(object)
    Cloning.CloneViaFakeSerialization(object)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    Serialization.Serialize(object, bool)
    Serialization.Serialize(object, bool)
    TypeUtility.ToShortString(object, int)
    TypeUtility.ToShortString(object, int)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.ToSafeString(object)
    UnityObjectUtility.ToSafeString(object)
    XAnalyserProvider.Analyser(object, GraphReference)
    XAnalyserProvider.Analyser(object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(object, IGraphContext)
    XAnalyserProvider.Analysis(object, GraphReference)
    XAnalyserProvider.Analysis(object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(object, IGraphContext)
    XDescriptorProvider.Describe(object)
    XDescriptorProvider.Description(object)
    XDescriptorProvider.Description<TDescription>(object)
    XDescriptorProvider.Descriptor(object)
    XDescriptorProvider.Descriptor<TDescriptor>(object)
    XDescriptorProvider.HasDescriptor(object)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.Clone<T>(T, ICloner, bool)
    Cloning.Clone<T>(T, ICloner, bool)
    LinqUtility.Yield<T>(T)
    LinqUtility.Yield<T>(T)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
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