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    Class Assigner<TTarget, TAssignee>

    Inheritance
    object
    Assigner<TTarget, TAssignee>
    Analyser<TTarget, TAnalysis>
    Descriptor<TTarget, TDescription>
    Implements
    IAssigner
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.VisualScripting
    Assembly: Unity.VisualScripting.Core.Editor.dll
    Syntax
    public abstract class Assigner<TTarget, TAssignee> : IAssigner where TAssignee : class
    Type Parameters
    Name Description
    TTarget
    TAssignee

    Constructors

    Assigner(TTarget, TAssignee)

    Declaration
    protected Assigner(TTarget target, TAssignee assignee)
    Parameters
    Type Name Description
    TTarget target
    TAssignee assignee

    Properties

    assignee

    Declaration
    public TAssignee assignee { get; }
    Property Value
    Type Description
    TAssignee

    assignments

    Declaration
    public Assignment[] assignments { get; }
    Property Value
    Type Description
    Assignment[]

    isDirty

    Declaration
    public bool isDirty { get; set; }
    Property Value
    Type Description
    bool

    target

    Declaration
    public TTarget target { get; }
    Property Value
    Type Description
    TTarget

    transientAssignments

    Declaration
    public Assignment[] transientAssignments { get; }
    Property Value
    Type Description
    Assignment[]

    Methods

    AssignAll()

    Declaration
    protected void AssignAll()

    AssignTransient()

    Declaration
    protected void AssignTransient()

    Validate()

    Declaration
    public void Validate()

    ValueChanged()

    Declaration
    public virtual void ValueChanged()

    Implements

    IAssigner

    Extension Methods

    Cloning.Clone(object, ICloner, bool)
    Cloning.Clone(object, ICloner, bool)
    Cloning.CloneViaFakeSerialization(object)
    Cloning.CloneViaFakeSerialization(object)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    Serialization.Serialize(object, bool)
    Serialization.Serialize(object, bool)
    TypeUtility.ToShortString(object, int)
    TypeUtility.ToShortString(object, int)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.ToSafeString(object)
    UnityObjectUtility.ToSafeString(object)
    XAnalyserProvider.Analyser(object, GraphReference)
    XAnalyserProvider.Analyser(object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(object, IGraphContext)
    XAnalyserProvider.Analysis(object, GraphReference)
    XAnalyserProvider.Analysis(object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(object, IGraphContext)
    XDescriptorProvider.Describe(object)
    XDescriptorProvider.Description(object)
    XDescriptorProvider.Description<TDescription>(object)
    XDescriptorProvider.Descriptor(object)
    XDescriptorProvider.Descriptor<TDescriptor>(object)
    XDescriptorProvider.HasDescriptor(object)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.Clone<T>(T, ICloner, bool)
    Cloning.Clone<T>(T, ICloner, bool)
    LinqUtility.Yield<T>(T)
    LinqUtility.Yield<T>(T)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
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