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    Class FlowStateTransitionDescriptor

    Inheritance
    object
    Assigner<FlowStateTransition, StateTransitionDescription>
    Descriptor<FlowStateTransition, StateTransitionDescription>
    StateTransitionDescriptor<FlowStateTransition>
    NesterStateTransitionDescriptor<FlowStateTransition>
    FlowStateTransitionDescriptor
    Implements
    IAssigner
    IDescriptor
    Inherited Members
    StateTransitionDescriptor<FlowStateTransition>.transition
    StateTransitionDescriptor<FlowStateTransition>.Label()
    StateTransitionDescriptor<FlowStateTransition>.Tooltip()
    Descriptor<FlowStateTransition, StateTransitionDescription>.ValueChanged()
    Descriptor<FlowStateTransition, StateTransitionDescription>.Title()
    Descriptor<FlowStateTransition, StateTransitionDescription>.Summary()
    Descriptor<FlowStateTransition, StateTransitionDescription>.Icon()
    Descriptor<FlowStateTransition, StateTransitionDescription>.description
    Assigner<FlowStateTransition, StateTransitionDescription>.Validate()
    Assigner<FlowStateTransition, StateTransitionDescription>.AssignAll()
    Assigner<FlowStateTransition, StateTransitionDescription>.AssignTransient()
    Assigner<FlowStateTransition, StateTransitionDescription>.target
    Assigner<FlowStateTransition, StateTransitionDescription>.assignee
    Assigner<FlowStateTransition, StateTransitionDescription>.isDirty
    Assigner<FlowStateTransition, StateTransitionDescription>.assignments
    Assigner<FlowStateTransition, StateTransitionDescription>.transientAssignments
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.VisualScripting
    Assembly: Unity.VisualScripting.State.Editor.dll
    Syntax
    [Descriptor(typeof(FlowStateTransition))]
    public class FlowStateTransitionDescriptor : NesterStateTransitionDescriptor<FlowStateTransition>, IAssigner, IDescriptor

    Constructors

    FlowStateTransitionDescriptor(FlowStateTransition)

    Declaration
    public FlowStateTransitionDescriptor(FlowStateTransition transition)
    Parameters
    Type Name Description
    FlowStateTransition transition

    Methods

    Icon()

    Declaration
    public override EditorTexture Icon()
    Returns
    Type Description
    EditorTexture
    Overrides
    StateTransitionDescriptor<FlowStateTransition>.Icon()

    Summary()

    Declaration
    public override string Summary()
    Returns
    Type Description
    string
    Overrides
    NesterStateTransitionDescriptor<FlowStateTransition>.Summary()

    Title()

    Declaration
    public override string Title()
    Returns
    Type Description
    string
    Overrides
    NesterStateTransitionDescriptor<FlowStateTransition>.Title()

    Implements

    IAssigner
    IDescriptor

    Extension Methods

    Cloning.Clone(object, ICloner, bool)
    Cloning.Clone(object, ICloner, bool)
    Cloning.CloneViaFakeSerialization(object)
    Cloning.CloneViaFakeSerialization(object)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    Serialization.Serialize(object, bool)
    Serialization.Serialize(object, bool)
    TypeUtility.ToShortString(object, int)
    TypeUtility.ToShortString(object, int)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.ToSafeString(object)
    UnityObjectUtility.ToSafeString(object)
    XAnalyserProvider.Analyser(object, GraphReference)
    XAnalyserProvider.Analyser(object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(object, IGraphContext)
    XAnalyserProvider.Analysis(object, GraphReference)
    XAnalyserProvider.Analysis(object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(object, IGraphContext)
    XDescriptorProvider.Describe(object)
    XDescriptorProvider.Description(object)
    XDescriptorProvider.Description<TDescription>(object)
    XDescriptorProvider.Descriptor(object)
    XDescriptorProvider.Descriptor<TDescriptor>(object)
    XDescriptorProvider.HasDescriptor(object)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.Clone<T>(T, ICloner, bool)
    Cloning.Clone<T>(T, ICloner, bool)
    LinqUtility.Yield<T>(T)
    LinqUtility.Yield<T>(T)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
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