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    Class FlowStateWidget

    Inheritance
    object
    Widget<StateCanvas, FlowState>
    GraphElementWidget<StateCanvas, FlowState>
    NodeWidget<StateCanvas, FlowState>
    StateWidget<FlowState>
    NesterStateWidget<FlowState>
    FlowStateWidget
    Implements
    INodeWidget
    IStateWidget
    IGraphElementWidget
    IWidget
    IDisposable
    IDragAndDropHandler
    Inherited Members
    StateWidget<FlowState>.canForceEnter
    StateWidget<FlowState>.canForceExit
    StateWidget<FlowState>.canToggleStart
    StateWidget<FlowState>.BeforeFrame()
    StateWidget<FlowState>.HandleInput()
    StateWidget<FlowState>.positionDependers
    StateWidget<FlowState>.titlePosition
    StateWidget<FlowState>.summaryPosition
    StateWidget<FlowState>.contentOuterPosition
    StateWidget<FlowState>.contentBackgroundPosition
    StateWidget<FlowState>.contentInnerPosition
    StateWidget<FlowState>.position
    StateWidget<FlowState>.DrawForeground()
    StateWidget<FlowState>.canSelect
    StateWidget<FlowState>.canDrag
    StateWidget<FlowState>.ExpandDragGroup(HashSet<IGraphElement>)
    StateWidget<FlowState>.canDelete
    StateWidget<FlowState>.canResizeHorizontal
    StateWidget<FlowState>.ExpandCopyGroup(HashSet<IGraphElement>)
    NodeWidget<StateCanvas, FlowState>.DrawForeground()
    NodeWidget<StateCanvas, FlowState>.DrawOverlay()
    NodeWidget<StateCanvas, FlowState>.outerPosition
    NodeWidget<StateCanvas, FlowState>.edgePosition
    NodeWidget<StateCanvas, FlowState>.innerPosition
    NodeWidget<StateCanvas, FlowState>.clippingPosition
    GraphElementWidget<StateCanvas, FlowState>.ToString()
    GraphElementWidget<StateCanvas, FlowState>.Dispose()
    GraphElementWidget<StateCanvas, FlowState>.FetchMetadata()
    GraphElementWidget<StateCanvas, FlowState>.BeforeFrame()
    GraphElementWidget<StateCanvas, FlowState>.HandleCapture()
    GraphElementWidget<StateCanvas, FlowState>.HandleInput()
    GraphElementWidget<StateCanvas, FlowState>.AddCursorRect(Rect, MouseCursor)
    GraphElementWidget<StateCanvas, FlowState>.BeginDrag()
    GraphElementWidget<StateCanvas, FlowState>.Drag(Vector2, Vector2)
    GraphElementWidget<StateCanvas, FlowState>.EndDrag()
    GraphElementWidget<StateCanvas, FlowState>.LockDragOrigin()
    GraphElementWidget<StateCanvas, FlowState>.ExpandDragGroup(HashSet<IGraphElement>)
    GraphElementWidget<StateCanvas, FlowState>.Delete()
    GraphElementWidget<StateCanvas, FlowState>.ExpandDeleteGroup(HashSet<IGraphElement>)
    GraphElementWidget<StateCanvas, FlowState>.ExpandCopyGroup(HashSet<IGraphElement>)
    GraphElementWidget<StateCanvas, FlowState>.element
    GraphElementWidget<StateCanvas, FlowState>.canAlignAndDistribute
    GraphElementWidget<StateCanvas, FlowState>.zIndex
    GraphElementWidget<StateCanvas, FlowState>.canSelect
    GraphElementWidget<StateCanvas, FlowState>.isSelected
    GraphElementWidget<StateCanvas, FlowState>.canResizeHorizontal
    GraphElementWidget<StateCanvas, FlowState>.canResizeVertical
    GraphElementWidget<StateCanvas, FlowState>.canResize
    GraphElementWidget<StateCanvas, FlowState>.isResizing
    GraphElementWidget<StateCanvas, FlowState>.canDrag
    GraphElementWidget<StateCanvas, FlowState>.isDragging
    GraphElementWidget<StateCanvas, FlowState>.canDelete
    GraphElementWidget<StateCanvas, FlowState>.canCopy
    Widget<StateCanvas, FlowState>.CacheItem()
    Widget<StateCanvas, FlowState>.RegisterControl()
    Widget<StateCanvas, FlowState>.HandleRelease()
    Widget<StateCanvas, FlowState>.Update()
    Widget<StateCanvas, FlowState>.Reposition()
    Widget<StateCanvas, FlowState>.CachePositionFirstPass()
    Widget<StateCanvas, FlowState>.CachePosition()
    Widget<StateCanvas, FlowState>.BringToFront()
    Widget<StateCanvas, FlowState>.SendToBack()
    Widget<StateCanvas, FlowState>.OnViewportChange()
    Widget<StateCanvas, FlowState>.DrawBackground()
    Widget<StateCanvas, FlowState>.disposed
    Widget<StateCanvas, FlowState>.subWidgets
    Widget<StateCanvas, FlowState>.metadata
    Widget<StateCanvas, FlowState>.isPositionValid
    Widget<StateCanvas, FlowState>.positionDependers
    Widget<StateCanvas, FlowState>.positionDependencies
    Widget<StateCanvas, FlowState>.position
    Widget<StateCanvas, FlowState>.canClip
    Widget<StateCanvas, FlowState>.isVisible
    Widget<StateCanvas, FlowState>.hotArea
    Widget<StateCanvas, FlowState>.isMouseThrough
    Widget<StateCanvas, FlowState>.isMouseOver
    Widget<StateCanvas, FlowState>.foregroundRequiresInput
    Widget<StateCanvas, FlowState>.backgroundRequiresInput
    Widget<StateCanvas, FlowState>.overlayRequiresInput
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.VisualScripting
    Assembly: Unity.VisualScripting.State.Editor.dll
    Syntax
    [Widget(typeof(FlowState))]
    public sealed class FlowStateWidget : NesterStateWidget<FlowState>, INodeWidget, IStateWidget, IGraphElementWidget, IWidget, IDisposable, IDragAndDropHandler

    Constructors

    FlowStateWidget(StateCanvas, FlowState)

    Declaration
    public FlowStateWidget(StateCanvas canvas, FlowState state)
    Parameters
    Type Name Description
    StateCanvas canvas
    FlowState state

    Properties

    dragAndDropVisualMode

    Declaration
    public DragAndDropVisualMode dragAndDropVisualMode { get; }
    Property Value
    Type Description
    DragAndDropVisualMode

    eventLinesPositions

    Declaration
    public Dictionary<FlowStateWidget.EventLine, Rect> eventLinesPositions { get; }
    Property Value
    Type Description
    Dictionary<FlowStateWidget.EventLine, Rect>

    showContent

    Declaration
    protected override bool showContent { get; }
    Property Value
    Type Description
    bool
    Overrides
    StateWidget<FlowState>.showContent

    Methods

    AcceptsDragAndDrop()

    Declaration
    public bool AcceptsDragAndDrop()
    Returns
    Type Description
    bool

    CacheItemFirstTime()

    Declaration
    protected override void CacheItemFirstTime()
    Overrides
    Unity.VisualScripting.Widget<Unity.VisualScripting.StateCanvas, Unity.VisualScripting.FlowState>.CacheItemFirstTime()

    CachePosition()

    Declaration
    public override void CachePosition()
    Overrides
    StateWidget<FlowState>.CachePosition()

    Dispose()

    Declaration
    public override void Dispose()
    Overrides
    Unity.VisualScripting.GraphElementWidget<Unity.VisualScripting.StateCanvas, Unity.VisualScripting.FlowState>.Dispose()

    DrawContent()

    Declaration
    protected override void DrawContent()
    Overrides
    StateWidget<FlowState>.DrawContent()

    DrawDragAndDropPreview()

    Declaration
    public void DrawDragAndDropPreview()

    ExitDragAndDrop()

    Declaration
    public void ExitDragAndDrop()

    GetContentHeight(float)

    Declaration
    protected override float GetContentHeight(float width)
    Parameters
    Type Name Description
    float width
    Returns
    Type Description
    float
    Overrides
    StateWidget<FlowState>.GetContentHeight(float)

    PerformDragAndDrop()

    Declaration
    public void PerformDragAndDrop()

    UpdateDragAndDrop()

    Declaration
    public void UpdateDragAndDrop()

    Implements

    INodeWidget
    IStateWidget
    IGraphElementWidget
    IWidget
    IDisposable
    IDragAndDropHandler

    Extension Methods

    Cloning.Clone(object, ICloner, bool)
    Cloning.Clone(object, ICloner, bool)
    Cloning.CloneViaFakeSerialization(object)
    Cloning.CloneViaFakeSerialization(object)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    Serialization.Serialize(object, bool)
    Serialization.Serialize(object, bool)
    TypeUtility.ToShortString(object, int)
    TypeUtility.ToShortString(object, int)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.ToSafeString(object)
    UnityObjectUtility.ToSafeString(object)
    XAnalyserProvider.Analyser(object, GraphReference)
    XAnalyserProvider.Analyser(object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(object, IGraphContext)
    XAnalyserProvider.Analysis(object, GraphReference)
    XAnalyserProvider.Analysis(object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(object, IGraphContext)
    XDescriptorProvider.Describe(object)
    XDescriptorProvider.Description(object)
    XDescriptorProvider.Description<TDescription>(object)
    XDescriptorProvider.Descriptor(object)
    XDescriptorProvider.Descriptor<TDescriptor>(object)
    XDescriptorProvider.HasDescriptor(object)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.Clone<T>(T, ICloner, bool)
    Cloning.Clone<T>(T, ICloner, bool)
    LinqUtility.Yield<T>(T)
    LinqUtility.Yield<T>(T)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
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