docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class NesterStateAnalyser<TNesterState>

    Inheritance
    object
    Assigner<TNesterState, StateAnalysis>
    Analyser<TNesterState, StateAnalysis>
    StateAnalyser<TNesterState>
    NesterStateAnalyser<TNesterState>
    Implements
    IAssigner
    IAnalyser
    Inherited Members
    StateAnalyser<TNesterState>.state
    StateAnalyser<TNesterState>.IsEntered()
    Analyser<TNesterState, StateAnalysis>.analysis
    Analyser<TNesterState, StateAnalysis>.context
    Analyser<TNesterState, StateAnalysis>.reference
    Assigner<TNesterState, StateAnalysis>.Validate()
    Assigner<TNesterState, StateAnalysis>.AssignAll()
    Assigner<TNesterState, StateAnalysis>.AssignTransient()
    Assigner<TNesterState, StateAnalysis>.ValueChanged()
    Assigner<TNesterState, StateAnalysis>.target
    Assigner<TNesterState, StateAnalysis>.assignee
    Assigner<TNesterState, StateAnalysis>.isDirty
    Assigner<TNesterState, StateAnalysis>.assignments
    Assigner<TNesterState, StateAnalysis>.transientAssignments
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.VisualScripting
    Assembly: Unity.VisualScripting.State.Editor.dll
    Syntax
    [Analyser(typeof(INesterState))]
    public class NesterStateAnalyser<TNesterState> : StateAnalyser<TNesterState>, IAssigner, IAnalyser where TNesterState : class, INesterState
    Type Parameters
    Name Description
    TNesterState

    Constructors

    NesterStateAnalyser(GraphReference, TNesterState)

    Declaration
    public NesterStateAnalyser(GraphReference reference, TNesterState state)
    Parameters
    Type Name Description
    GraphReference reference
    TNesterState state

    Methods

    Warnings()

    Declaration
    protected override IEnumerable<Warning> Warnings()
    Returns
    Type Description
    IEnumerable<Warning>
    Overrides
    StateAnalyser<TNesterState>.Warnings()

    Implements

    IAssigner
    IAnalyser

    Extension Methods

    Cloning.Clone(object, ICloner, bool)
    Cloning.Clone(object, ICloner, bool)
    Cloning.CloneViaFakeSerialization(object)
    Cloning.CloneViaFakeSerialization(object)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    Serialization.Serialize(object, bool)
    Serialization.Serialize(object, bool)
    TypeUtility.ToShortString(object, int)
    TypeUtility.ToShortString(object, int)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.ToSafeString(object)
    UnityObjectUtility.ToSafeString(object)
    XAnalyserProvider.Analyser(object, GraphReference)
    XAnalyserProvider.Analyser(object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(object, IGraphContext)
    XAnalyserProvider.Analysis(object, GraphReference)
    XAnalyserProvider.Analysis(object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(object, IGraphContext)
    XDescriptorProvider.Describe(object)
    XDescriptorProvider.Description(object)
    XDescriptorProvider.Description<TDescription>(object)
    XDescriptorProvider.Descriptor(object)
    XDescriptorProvider.Descriptor<TDescriptor>(object)
    XDescriptorProvider.HasDescriptor(object)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.Clone<T>(T, ICloner, bool)
    Cloning.Clone<T>(T, ICloner, bool)
    LinqUtility.Yield<T>(T)
    LinqUtility.Yield<T>(T)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)