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    Class fsSerializationCallbackReceiverProcessor

    Inheritance
    object
    fsObjectProcessor
    fsSerializationCallbackReceiverProcessor
    Inherited Members
    fsObjectProcessor.OnAfterSerialize(Type, object, ref fsData)
    fsObjectProcessor.OnBeforeDeserialize(Type, ref fsData)
    fsObjectProcessor.OnBeforeDeserializeAfterInstanceCreation(Type, object, ref fsData)
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.VisualScripting.FullSerializer
    Assembly: Unity.VisualScripting.Core.dll
    Syntax
    public class fsSerializationCallbackReceiverProcessor : fsObjectProcessor

    Methods

    CanProcess(Type)

    Is the processor interested in objects of the given type?

    Declaration
    public override bool CanProcess(Type type)
    Parameters
    Type Name Description
    Type type

    The given type.

    Returns
    Type Description
    bool

    True if the processor should be applied, false otherwise.

    Overrides
    fsObjectProcessor.CanProcess(Type)

    OnAfterDeserialize(Type, object)

    Called after deserialization.

    Declaration
    public override void OnAfterDeserialize(Type storageType, object instance)
    Parameters
    Type Name Description
    Type storageType

    The field/property type that is storing the instance.

    object instance

    The type of the instance.

    Overrides
    fsObjectProcessor.OnAfterDeserialize(Type, object)

    OnBeforeSerialize(Type, object)

    Called before serialization.

    Declaration
    public override void OnBeforeSerialize(Type storageType, object instance)
    Parameters
    Type Name Description
    Type storageType

    The field/property type that is storing the instance.

    object instance

    The type of the instance.

    Overrides
    fsObjectProcessor.OnBeforeSerialize(Type, object)

    Extension Methods

    Cloning.Clone(object, ICloner, bool)
    Cloning.Clone(object, ICloner, bool)
    Cloning.CloneViaFakeSerialization(object)
    Cloning.CloneViaFakeSerialization(object)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    Serialization.Serialize(object, bool)
    Serialization.Serialize(object, bool)
    TypeUtility.ToShortString(object, int)
    TypeUtility.ToShortString(object, int)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.ToSafeString(object)
    UnityObjectUtility.ToSafeString(object)
    XAnalyserProvider.Analyser(object, GraphReference)
    XAnalyserProvider.Analyser(object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(object, IGraphContext)
    XAnalyserProvider.Analysis(object, GraphReference)
    XAnalyserProvider.Analysis(object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(object, IGraphContext)
    XDescriptorProvider.Describe(object)
    XDescriptorProvider.Description(object)
    XDescriptorProvider.Description<TDescription>(object)
    XDescriptorProvider.Descriptor(object)
    XDescriptorProvider.Descriptor<TDescriptor>(object)
    XDescriptorProvider.HasDescriptor(object)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.Clone<T>(T, ICloner, bool)
    Cloning.Clone<T>(T, ICloner, bool)
    LinqUtility.Yield<T>(T)
    LinqUtility.Yield<T>(T)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
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