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    Class StateEditor

    Inheritance
    object
    Inspector
    GraphInspector<StateGraphContext>
    GraphElementEditor<StateGraphContext>
    StateEditor
    NesterStateEditor
    Implements
    IDisposable
    Inherited Members
    GraphElementEditor<StateGraphContext>.GetHeight(float, GUIContent)
    GraphElementEditor<StateGraphContext>.GetHeaderHeight(float)
    GraphElementEditor<StateGraphContext>.GetWrappedInspectorHeight(float)
    GraphElementEditor<StateGraphContext>.GetInspectorHeight(float)
    GraphElementEditor<StateGraphContext>.OnGUI(Rect, GUIContent)
    GraphElementEditor<StateGraphContext>.OnHeaderGUI(Rect)
    GraphElementEditor<StateGraphContext>.OnWrappedInspectorGUI(Rect)
    GraphElementEditor<StateGraphContext>.OnInspectorGUI(Rect)
    GraphElementEditor<StateGraphContext>.GetInspectorInnerWidth(float)
    GraphElementEditor<StateGraphContext>.GetExceptionHeight(float)
    GraphElementEditor<StateGraphContext>.OnExceptionGUI(Rect)
    GraphElementEditor<StateGraphContext>.element
    GraphElementEditor<StateGraphContext>.analysis
    GraphElementEditor<StateGraphContext>.headerContent
    GraphElementEditor<StateGraphContext>.headerReference
    GraphElementEditor<StateGraphContext>.headerContext
    GraphElementEditor<StateGraphContext>.editableHeader
    GraphElementEditor<StateGraphContext>.headerTitleMetadata
    GraphElementEditor<StateGraphContext>.headerSummaryMetadata
    GraphElementEditor<StateGraphContext>.exception
    GraphElementEditor<StateGraphContext>.exceptionMessage
    GraphInspector<StateGraphContext>.context
    GraphInspector<StateGraphContext>.reference
    GraphInspector<StateGraphContext>.graph
    GraphInspector<StateGraphContext>.canvas
    GraphInspector<StateGraphContext>.selection
    Inspector.y
    Inspector.OnOpenVFX(int, int)
    Inspector.Initialize()
    Inspector.Dispose()
    Inspector.SkipEvent(Event, Rect)
    Inspector.Draw(Rect, GUIContent)
    Inspector.OnEditorPrefGUI(Rect, GUIContent)
    Inspector.SetHeightDirty()
    Inspector.GetCachedHeight(float, GUIContent, Inspector)
    Inspector.GetLayoutPosition(GUIContent, float, RectOffset)
    Inspector.DrawLayout(GUIContent, float, RectOffset)
    Inspector.ReclaimImplementationSelector(Rect)
    Inspector.ProcessLabel(Metadata, GUIContent)
    Inspector.ProcessLabelStyle(Metadata, GUIStyle)
    Inspector.WidthWithoutLabel(Metadata, float, GUIContent)
    Inspector.HeightWithLabel(Metadata, float, float, GUIContent, GUIStyle)
    Inspector.PrefixLabel(Metadata, Rect, GUIContent, GUIStyle)
    Inspector.BeginBlock(Metadata, Rect)
    Inspector.BeginLabeledBlock(Metadata, Rect, GUIContent, GUIStyle)
    Inspector.EndBlock(Metadata)
    Inspector.GetAdaptiveWidth()
    Inspector.BeginProfiling(string)
    Inspector.EndProfiling(string)
    Inspector.ResetProfiling(string)
    Inspector.metadata
    Inspector.safe
    Inspector.profile
    Inspector.indent
    Inspector.isHeightDirty
    Inspector.cacheHeight
    Inspector.wideMode
    Inspector.full
    Inspector.half
    Inspector.wideModeThreshold
    Inspector.e
    Inspector.expandTooltip
    Inspector.adaptiveWidth
    Inspector.defaultLabelStyle
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.VisualScripting
    Assembly: Unity.VisualScripting.State.Editor.dll
    Syntax
    [Editor(typeof(IState))]
    public class StateEditor : GraphElementEditor<StateGraphContext>, IDisposable

    Constructors

    StateEditor(Metadata)

    Declaration
    public StateEditor(Metadata metadata)
    Parameters
    Type Name Description
    Metadata metadata

    Properties

    description

    Declaration
    protected StateDescription description { get; }
    Property Value
    Type Description
    StateDescription

    state

    Declaration
    protected IState state { get; }
    Property Value
    Type Description
    IState

    Implements

    IDisposable

    Extension Methods

    Cloning.Clone(object, ICloner, bool)
    Cloning.Clone(object, ICloner, bool)
    Cloning.CloneViaFakeSerialization(object)
    Cloning.CloneViaFakeSerialization(object)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    Serialization.Serialize(object, bool)
    Serialization.Serialize(object, bool)
    TypeUtility.ToShortString(object, int)
    TypeUtility.ToShortString(object, int)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.ToSafeString(object)
    UnityObjectUtility.ToSafeString(object)
    XAnalyserProvider.Analyser(object, GraphReference)
    XAnalyserProvider.Analyser(object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(object, IGraphContext)
    XAnalyserProvider.Analysis(object, GraphReference)
    XAnalyserProvider.Analysis(object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(object, IGraphContext)
    XDescriptorProvider.Describe(object)
    XDescriptorProvider.Description(object)
    XDescriptorProvider.Description<TDescription>(object)
    XDescriptorProvider.Descriptor(object)
    XDescriptorProvider.Descriptor<TDescriptor>(object)
    XDescriptorProvider.HasDescriptor(object)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.Clone<T>(T, ICloner, bool)
    Cloning.Clone<T>(T, ICloner, bool)
    LinqUtility.Yield<T>(T)
    LinqUtility.Yield<T>(T)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
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