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    Class InvalidConversionException

    Inheritance
    object
    Exception
    SystemException
    InvalidCastException
    InvalidConversionException
    Implements
    ISerializable
    Inherited Members
    Exception.GetBaseException()
    Exception.GetObjectData(SerializationInfo, StreamingContext)
    Exception.GetType()
    Exception.ToString()
    Exception.Data
    Exception.HelpLink
    Exception.HResult
    Exception.InnerException
    Exception.Message
    Exception.Source
    Exception.StackTrace
    Exception.TargetSite
    Exception.SerializeObjectState
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    Namespace: Unity.VisualScripting
    Assembly: Unity.VisualScripting.Core.dll
    Syntax
    public class InvalidConversionException : InvalidCastException, ISerializable

    Constructors

    InvalidConversionException()

    Declaration
    public InvalidConversionException()

    InvalidConversionException(string)

    Declaration
    public InvalidConversionException(string message)
    Parameters
    Type Name Description
    string message

    InvalidConversionException(string, Exception)

    Declaration
    public InvalidConversionException(string message, Exception innerException)
    Parameters
    Type Name Description
    string message
    Exception innerException

    Implements

    ISerializable

    Extension Methods

    ExceptionUtility.Relevant(Exception)
    ExceptionUtility.Relevant(Exception)
    Cloning.Clone(object, ICloner, bool)
    Cloning.Clone(object, ICloner, bool)
    Cloning.CloneViaFakeSerialization(object)
    Cloning.CloneViaFakeSerialization(object)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    Serialization.Serialize(object, bool)
    Serialization.Serialize(object, bool)
    TypeUtility.ToShortString(object, int)
    TypeUtility.ToShortString(object, int)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.ToSafeString(object)
    UnityObjectUtility.ToSafeString(object)
    XAnalyserProvider.Analyser(object, GraphReference)
    XAnalyserProvider.Analyser(object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(object, IGraphContext)
    XAnalyserProvider.Analysis(object, GraphReference)
    XAnalyserProvider.Analysis(object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(object, IGraphContext)
    XDescriptorProvider.Describe(object)
    XDescriptorProvider.Description(object)
    XDescriptorProvider.Description<TDescription>(object)
    XDescriptorProvider.Descriptor(object)
    XDescriptorProvider.Descriptor<TDescriptor>(object)
    XDescriptorProvider.HasDescriptor(object)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.Clone<T>(T, ICloner, bool)
    Cloning.Clone<T>(T, ICloner, bool)
    LinqUtility.Yield<T>(T)
    LinqUtility.Yield<T>(T)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
    In This Article
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