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    Class SwitchOnIntegerDescriptor

    Inheritance
    object
    Assigner<SwitchUnit<int>, UnitDescription>
    Descriptor<SwitchUnit<int>, UnitDescription>
    UnitDescriptor<SwitchUnit<int>>
    SwitchUnitDescriptor<int>
    SwitchOnIntegerDescriptor
    Implements
    IAssigner
    IUnitDescriptor
    IDescriptor
    Inherited Members
    SwitchUnitDescriptor<int>.DefinedPort(IUnitPort, UnitPortDescription)
    UnitDescriptor<SwitchUnit<int>>.unitType
    UnitDescriptor<SwitchUnit<int>>.unit
    UnitDescriptor<SwitchUnit<int>>.FreeReflectedDescriptions()
    UnitDescriptor<SwitchUnit<int>>.reflectedDescription
    UnitDescriptor<SwitchUnit<int>>.ReflectedPortDescription(IUnitPort)
    UnitDescriptor<SwitchUnit<int>>.Title()
    UnitDescriptor<SwitchUnit<int>>.ShortTitle()
    UnitDescriptor<SwitchUnit<int>>.Surtitle()
    UnitDescriptor<SwitchUnit<int>>.Subtitle()
    UnitDescriptor<SwitchUnit<int>>.Summary()
    UnitDescriptor<SwitchUnit<int>>.Icon()
    UnitDescriptor<SwitchUnit<int>>.Icons()
    UnitDescriptor<SwitchUnit<int>>.DefinedTitle()
    UnitDescriptor<SwitchUnit<int>>.DefaultTitle()
    UnitDescriptor<SwitchUnit<int>>.ErrorTitle(Exception)
    UnitDescriptor<SwitchUnit<int>>.DefinedShortTitle()
    UnitDescriptor<SwitchUnit<int>>.DefaultShortTitle()
    UnitDescriptor<SwitchUnit<int>>.ErrorShortTitle(Exception)
    UnitDescriptor<SwitchUnit<int>>.DefinedSurtitle()
    UnitDescriptor<SwitchUnit<int>>.DefaultSurtitle()
    UnitDescriptor<SwitchUnit<int>>.ErrorSurtitle(Exception)
    UnitDescriptor<SwitchUnit<int>>.DefinedSubtitle()
    UnitDescriptor<SwitchUnit<int>>.DefaultSubtitle()
    UnitDescriptor<SwitchUnit<int>>.ErrorSubtitle(Exception)
    UnitDescriptor<SwitchUnit<int>>.DefinedSummary()
    UnitDescriptor<SwitchUnit<int>>.DefaultSummary()
    UnitDescriptor<SwitchUnit<int>>.ErrorSummary(Exception)
    UnitDescriptor<SwitchUnit<int>>.DefinedIcon()
    UnitDescriptor<SwitchUnit<int>>.DefaultIcon()
    UnitDescriptor<SwitchUnit<int>>.ErrorIcon(Exception)
    UnitDescriptor<SwitchUnit<int>>.DefinedIcons()
    UnitDescriptor<SwitchUnit<int>>.DefaultIcons()
    UnitDescriptor<SwitchUnit<int>>.ErrorIcons(Exception)
    UnitDescriptor<SwitchUnit<int>>.DescribePort(IUnitPort, UnitPortDescription)
    Descriptor<SwitchUnit<int>, UnitDescription>.ValueChanged()
    Descriptor<SwitchUnit<int>, UnitDescription>.Title()
    Descriptor<SwitchUnit<int>, UnitDescription>.Summary()
    Descriptor<SwitchUnit<int>, UnitDescription>.Icon()
    Descriptor<SwitchUnit<int>, UnitDescription>.description
    Assigner<SwitchUnit<int>, UnitDescription>.Validate()
    Assigner<SwitchUnit<int>, UnitDescription>.AssignAll()
    Assigner<SwitchUnit<int>, UnitDescription>.AssignTransient()
    Assigner<SwitchUnit<int>, UnitDescription>.target
    Assigner<SwitchUnit<int>, UnitDescription>.assignee
    Assigner<SwitchUnit<int>, UnitDescription>.isDirty
    Assigner<SwitchUnit<int>, UnitDescription>.assignments
    Assigner<SwitchUnit<int>, UnitDescription>.transientAssignments
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.VisualScripting
    Assembly: Unity.VisualScripting.Flow.Editor.dll
    Syntax
    [Descriptor(typeof(SwitchOnInteger))]
    public class SwitchOnIntegerDescriptor : SwitchUnitDescriptor<int>, IAssigner, IUnitDescriptor, IDescriptor

    Constructors

    SwitchOnIntegerDescriptor(SwitchOnInteger)

    Declaration
    public SwitchOnIntegerDescriptor(SwitchOnInteger unit)
    Parameters
    Type Name Description
    SwitchOnInteger unit

    Methods

    GetLabelForOption(int)

    Declaration
    protected override string GetLabelForOption(int option)
    Parameters
    Type Name Description
    int option
    Returns
    Type Description
    string
    Overrides
    SwitchUnitDescriptor<int>.GetLabelForOption(int)

    Implements

    IAssigner
    IUnitDescriptor
    IDescriptor

    Extension Methods

    Cloning.Clone(object, ICloner, bool)
    Cloning.Clone(object, ICloner, bool)
    Cloning.CloneViaFakeSerialization(object)
    Cloning.CloneViaFakeSerialization(object)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    Serialization.Serialize(object, bool)
    Serialization.Serialize(object, bool)
    TypeUtility.ToShortString(object, int)
    TypeUtility.ToShortString(object, int)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.ToSafeString(object)
    UnityObjectUtility.ToSafeString(object)
    XAnalyserProvider.Analyser(object, GraphReference)
    XAnalyserProvider.Analyser(object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(object, IGraphContext)
    XAnalyserProvider.Analysis(object, GraphReference)
    XAnalyserProvider.Analysis(object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(object, IGraphContext)
    XDescriptorProvider.Describe(object)
    XDescriptorProvider.Description(object)
    XDescriptorProvider.Description<TDescription>(object)
    XDescriptorProvider.Descriptor(object)
    XDescriptorProvider.Descriptor<TDescriptor>(object)
    XDescriptorProvider.HasDescriptor(object)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.Clone<T>(T, ICloner, bool)
    Cloning.Clone<T>(T, ICloner, bool)
    LinqUtility.Yield<T>(T)
    LinqUtility.Yield<T>(T)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
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