Class PointerEventUnit
Inheritance
PointerEventUnit
Implements
Inherited Members
Namespace: Unity.VisualScripting
Assembly: Unity.VisualScripting.Flow.dll
Syntax
public abstract class PointerEventUnit : GameObjectEventUnit<PointerEventData>, IGraphElementWithData, IGraphEventHandler<PointerEventData>, IGameObjectEventUnit, IEventUnit, IUnit, IGraphElementWithDebugData, IGraphElement, IGraphItem, INotifiedCollectionItem, IDisposable, IPrewarmable, IAotStubbable, IIdentifiable, IAnalyticsIdentifiable, IGraphEventListener
Properties
data
The pointer event data.
Declaration
[DoNotSerialize]
public ValueOutput data { get; }
Property Value
Type | Description |
---|---|
ValueOutput |
Methods
AssignArguments(Flow, PointerEventData)
Declaration
protected override void AssignArguments(Flow flow, PointerEventData data)
Parameters
Type | Name | Description |
---|---|---|
Flow | flow | |
PointerEventData | data |
Overrides
Definition()
Declaration
protected override void Definition()