Class SceneVariables
Implements
Inherited Members
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: Unity.VisualScripting
Assembly: Unity.VisualScripting.Core.dll
Syntax
[Singleton(Name = "VisualScripting SceneVariables", Automatic = true, Persistent = false)]
[RequireComponent(typeof(Variables))]
[AddComponentMenu("")]
[IncludeInSettings(false)]
public sealed class SceneVariables : MonoBehaviour, ISingleton
Properties
variables
Declaration
public Variables variables { get; }
Property Value
Type | Description |
---|---|
Variables |
Methods
For(Scene?)
Declaration
public static VariableDeclarations For(Scene? scene)
Parameters
Type | Name | Description |
---|---|---|
Scene? | scene |
Returns
Type | Description |
---|---|
VariableDeclarations |
Instance(Scene)
Declaration
public static SceneVariables Instance(Scene scene)
Parameters
Type | Name | Description |
---|---|---|
Scene | scene |
Returns
Type | Description |
---|---|
SceneVariables |
InstantiatedIn(Scene)
Declaration
public static bool InstantiatedIn(Scene scene)
Parameters
Type | Name | Description |
---|---|---|
Scene | scene |
Returns
Type | Description |
---|---|
bool |