Class OnMove
Called when a move event occurs.
Inheritance
object
OnMove
Implements
IDisposable
Inherited Members
Namespace: Unity.VisualScripting
Assembly: solution.dll
Syntax
[UnitCategory]
[UnitOrderAttribute]
public sealed class OnMove : GameObjectEventUnit<AxisEventData>, IGraphElementWithData, IGraphEventHandler<AxisEventData>, IGameObjectEventUnit, IEventUnit, IUnit, IGraphElementWithDebugData, IGraphElement, IGraphItem, INotifiedCollectionItem, IDisposable, IPrewarmable, IAotStubbable, IIdentifiable, IAnalyticsIdentifiable, IGraphEventListener
Properties
MessageListenerType
Declaration
public override Type MessageListenerType { get; }
Property Value
| Type | Description |
|---|---|
| Type |
Overrides
data
The axis event data.
Declaration
[DoNotSerializeAttribute]
public ValueOutput data { get; }
Property Value
| Type | Description |
|---|---|
| ValueOutput |
hookName
Declaration
protected override string hookName { get; }
Property Value
| Type | Description |
|---|---|
| string |
Overrides
Methods
AssignArguments(Flow, AxisEventData)
Declaration
protected override void AssignArguments(Flow flow, AxisEventData data)
Parameters
| Type | Name | Description |
|---|---|---|
| Flow | flow | |
| AxisEventData | data |
Overrides
Definition()
Declaration
protected override void Definition()
Overrides
Implements
IDisposable