Class OnMove
Called when a move event occurs.
Inheritance
OnMove
Implements
Inherited Members
Namespace: Unity.VisualScripting
Assembly: Unity.VisualScripting.Flow.dll
Syntax
[UnitCategory("Events/GUI")]
[UnitOrder(21)]
public sealed class OnMove : GameObjectEventUnit<AxisEventData>, IGraphElementWithData, IGraphEventHandler<AxisEventData>, IGameObjectEventUnit, IEventUnit, IUnit, IGraphElementWithDebugData, IGraphElement, IGraphItem, INotifiedCollectionItem, IDisposable, IPrewarmable, IAotStubbable, IIdentifiable, IAnalyticsIdentifiable, IGraphEventListener
Properties
MessageListenerType
Declaration
public override Type MessageListenerType { get; }
Property Value
Type | Description |
---|---|
Type |
Overrides
data
The axis event data.
Declaration
[DoNotSerialize]
public ValueOutput data { get; }
Property Value
Type | Description |
---|---|
ValueOutput |
hookName
Declaration
protected override string hookName { get; }
Property Value
Type | Description |
---|---|
string |
Overrides
Methods
AssignArguments(Flow, AxisEventData)
Declaration
protected override void AssignArguments(Flow flow, AxisEventData data)
Parameters
Type | Name | Description |
---|---|---|
Flow | flow | |
AxisEventData | data |
Overrides
Definition()
Declaration
protected override void Definition()