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    Interface IGraphWithVariables

    Inherited Members
    IGraph.pan
    IGraph.zoom
    IGraph.elements
    IGraph.title
    IGraph.summary
    IGraph.CreateData()
    IGraph.CreateDebugData()
    IGraph.Instantiate(GraphReference)
    IGraph.Uninstantiate(GraphReference)
    IDisposable.Dispose()
    IPrewarmable.Prewarm()
    IAotStubbable.GetAotStubs(HashSet<object>)
    ISerializationDepender.deserializationDependencies
    ISerializationDepender.OnAfterDependenciesDeserialized()
    ISerializationCallbackReceiver.OnBeforeSerialize()
    ISerializationCallbackReceiver.OnAfterDeserialize()
    Namespace: Unity.VisualScripting
    Assembly: Unity.VisualScripting.Core.dll
    Syntax
    public interface IGraphWithVariables : IGraph, IDisposable, IPrewarmable, IAotStubbable, ISerializationDepender, ISerializationCallbackReceiver

    Properties

    variables

    Declaration
    VariableDeclarations variables { get; }
    Property Value
    Type Description
    VariableDeclarations

    Methods

    GetDynamicVariableNames(VariableKind, GraphReference)

    Declaration
    IEnumerable<string> GetDynamicVariableNames(VariableKind kind, GraphReference reference)
    Parameters
    Type Name Description
    VariableKind kind
    GraphReference reference
    Returns
    Type Description
    IEnumerable<string>

    Extension Methods

    Cloning.Clone(object, ICloner, bool)
    Cloning.Clone(object, ICloner, bool)
    Cloning.CloneViaFakeSerialization(object)
    Cloning.CloneViaFakeSerialization(object)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    Serialization.Serialize(object, bool)
    Serialization.Serialize(object, bool)
    TypeUtility.ToShortString(object, int)
    TypeUtility.ToShortString(object, int)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.ToSafeString(object)
    UnityObjectUtility.ToSafeString(object)
    XAnalyserProvider.Analyser(object, GraphReference)
    XAnalyserProvider.Analyser(object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(object, IGraphContext)
    XAnalyserProvider.Analysis(object, GraphReference)
    XAnalyserProvider.Analysis(object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(object, IGraphContext)
    XDescriptorProvider.Describe(object)
    XDescriptorProvider.Description(object)
    XDescriptorProvider.Description<TDescription>(object)
    XDescriptorProvider.Descriptor(object)
    XDescriptorProvider.Descriptor<TDescriptor>(object)
    XDescriptorProvider.HasDescriptor(object)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.Clone<T>(T, ICloner, bool)
    Cloning.Clone<T>(T, ICloner, bool)
    LinqUtility.Yield<T>(T)
    LinqUtility.Yield<T>(T)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
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