Enum Edge Namespace: Unity.VisualScripting Assembly: Unity.VisualScripting.Core.Editor.dll Syntax public enum Edge Fields Name Description Bottom Left Right Top Extension Methods Icons.Icon(Enum) NameUtility.DisplayName(Enum) NameUtility.HumanName(Enum) NameUtility.SelectedName(Enum, bool) XmlDocumentation.Documentation(Enum) XmlDocumentation.Summary(Enum) XAnalyserProvider.Analyser(object, GraphReference) XAnalyserProvider.Analyser(object, IGraphContext) XAnalyserProvider.Analyser<TAnalyser>(object, GraphReference) XAnalyserProvider.Analyser<TAnalyser>(object, IGraphContext) XAnalyserProvider.Analysis(object, GraphReference) XAnalyserProvider.Analysis(object, IGraphContext) XAnalyserProvider.Analysis<TAnalysis>(object, GraphReference) XAnalyserProvider.Analysis<TAnalysis>(object, IGraphContext) XDescriptorProvider.Describe(object) XDescriptorProvider.Description(object) XDescriptorProvider.Description<TDescription>(object) XDescriptorProvider.Descriptor(object) XDescriptorProvider.Descriptor<TDescriptor>(object) XDescriptorProvider.HasDescriptor(object) Cloning.CloneViaFakeSerialization<Edge>(Edge) Cloning.CloneViaFakeSerialization<Edge>(Edge) Cloning.Clone<Edge>(Edge, ICloner, bool) Cloning.Clone<Edge>(Edge, ICloner, bool) LinqUtility.Yield<Edge>(Edge) LinqUtility.Yield<Edge>(Edge) LudiqGUIUtility.Normal(Edge) LudiqGUIUtility.Opposite(Edge) Serialization.CloneViaSerializationInto<Edge, TDestination>(Edge, ref TDestination, bool) Serialization.CloneViaSerializationInto<Edge, TDestination>(Edge, ref TDestination, bool) Serialization.CloneViaSerialization<Edge>(Edge, bool) Serialization.CloneViaSerialization<Edge>(Edge, bool)