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    Class NCalcLexer.DFA14

    Inheritance
    object
    DFA
    NCalcLexer.DFA14
    Inherited Members
    DFA.debug
    DFA.eot
    DFA.eof
    DFA.min
    DFA.max
    DFA.accept
    DFA.special
    DFA.transition
    DFA.decisionNumber
    DFA.specialStateTransitionHandler
    DFA.recognizer
    DFA.Predict(IIntStream)
    DFA.NoViableAlt(int, IIntStream)
    DFA.Error(NoViableAltException)
    DFA.SpecialStateTransition(int, IIntStream)
    DFA.UnpackEncodedString(string)
    DFA.UnpackEncodedStringArray(string[])
    DFA.UnpackEncodedStringToUnsignedChars(string)
    DFA.SpecialTransition(int, int)
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.VisualScripting.Dependencies.NCalc
    Assembly: Unity.VisualScripting.Flow.dll
    Syntax
    protected class NCalcLexer.DFA14 : DFA

    Constructors

    DFA14(BaseRecognizer)

    Declaration
    public DFA14(BaseRecognizer recognizer)
    Parameters
    Type Name Description
    BaseRecognizer recognizer

    Properties

    Description

    Declaration
    public override string Description { get; }
    Property Value
    Type Description
    string
    Overrides
    Unity.VisualScripting.Antlr3.Runtime.DFA.Description

    Extension Methods

    Cloning.Clone(object, ICloner, bool)
    Cloning.Clone(object, ICloner, bool)
    Cloning.CloneViaFakeSerialization(object)
    Cloning.CloneViaFakeSerialization(object)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    Serialization.Serialize(object, bool)
    Serialization.Serialize(object, bool)
    TypeUtility.ToShortString(object, int)
    TypeUtility.ToShortString(object, int)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.ToSafeString(object)
    UnityObjectUtility.ToSafeString(object)
    XAnalyserProvider.Analyser(object, GraphReference)
    XAnalyserProvider.Analyser(object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(object, IGraphContext)
    XAnalyserProvider.Analysis(object, GraphReference)
    XAnalyserProvider.Analysis(object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(object, IGraphContext)
    XDescriptorProvider.Describe(object)
    XDescriptorProvider.Description(object)
    XDescriptorProvider.Description<TDescription>(object)
    XDescriptorProvider.Descriptor(object)
    XDescriptorProvider.Descriptor<TDescriptor>(object)
    XDescriptorProvider.HasDescriptor(object)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.Clone<T>(T, ICloner, bool)
    Cloning.Clone<T>(T, ICloner, bool)
    LinqUtility.Yield<T>(T)
    LinqUtility.Yield<T>(T)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
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