Class ListContainsItem
Checks whether a list contains the specified item.
Implements
IDisposable
Inherited Members
Namespace: Unity.VisualScripting
Assembly: solution.dll
Syntax
[UnitCategory]
[UnitSurtitleAttribute]
[UnitShortTitleAttribute]
public sealed class ListContainsItem : Unit, IUnit, IGraphElementWithDebugData, IGraphElement, IGraphItem, INotifiedCollectionItem, IDisposable, IPrewarmable, IAotStubbable, IIdentifiable, IAnalyticsIdentifiable
Properties
contains
Whether the list contains the item.
Declaration
[DoNotSerializeAttribute]
public ValueOutput contains { get; }
Property Value
| Type | Description |
|---|---|
| ValueOutput |
item
The item.
Declaration
[DoNotSerializeAttribute]
public ValueInput item { get; }
Property Value
| Type | Description |
|---|---|
| ValueInput |
list
The list.
Declaration
[DoNotSerializeAttribute]
public ValueInput list { get; }
Property Value
| Type | Description |
|---|---|
| ValueInput |
Methods
Contains(Flow)
Declaration
public bool Contains(Flow flow)
Parameters
| Type | Name | Description |
|---|---|---|
| Flow | flow |
Returns
| Type | Description |
|---|---|
| bool |
Definition()
Declaration
protected override void Definition()
Overrides
Implements
IDisposable