Class GetMember
Gets the value of a field or property via reflection.
Implements
Inherited Members
Namespace: Unity.VisualScripting
Assembly: Unity.VisualScripting.Flow.dll
Syntax
public sealed class GetMember : MemberUnit, IUnit, IGraphElementWithDebugData, IGraphElement, IGraphItem, INotifiedCollectionItem, IDisposable, IPrewarmable, IIdentifiable, IAnalyticsIdentifiable, IAotStubbable
Constructors
GetMember()
Declaration
public GetMember()
GetMember(Member)
Declaration
public GetMember(Member member)
Parameters
| Type | Name | Description |
|---|---|---|
| Member | member |
Properties
getter
Declaration
[DoNotSerialize]
[MemberFilter(Fields = true, Properties = true, WriteOnly = false)]
public Member getter { get; set; }
Property Value
| Type | Description |
|---|---|
| Member |
value
Declaration
[DoNotSerialize]
public ValueOutput value { get; }
Property Value
| Type | Description |
|---|---|
| ValueOutput |
Methods
Definition()
Declaration
protected override void Definition()
Overrides
GetAnalyticsIdentifier()
Declaration
public override AnalyticsIdentifier GetAnalyticsIdentifier()
Returns
| Type | Description |
|---|---|
| AnalyticsIdentifier |
Overrides
IsMemberValid(Member)
Declaration
protected override bool IsMemberValid(Member member)
Parameters
| Type | Name | Description |
|---|---|---|
| Member | member |
Returns
| Type | Description |
|---|---|
| bool |