Enum StateExitReason Namespace: Unity.VisualScripting Assembly: solution.dll Syntax public enum StateExitReason Fields Name Description AnyBranch Branch Forced Stop Extension Methods Cloning.CloneViaFakeSerialization<StateExitReason>(StateExitReason) Cloning.Clone<StateExitReason>(StateExitReason, ICloner, bool) LinqUtility.Yield<StateExitReason>(StateExitReason) Serialization.CloneViaSerializationInto<StateExitReason, TDestination>(StateExitReason, ref TDestination, bool) Serialization.CloneViaSerialization<StateExitReason>(StateExitReason, bool)