Version: 2023.2
언어: 한국어
Terrain collider component reference
Introduction to compound colliders

Compound colliders

Compound colliders are collections of multiple colliders on a single Rigidbody GameObject. Each collider is attached to a child GameObject, with the Rigidbody GameObject as its parent. This allows you to group and arrange colliders into complex shapes, and have the physics system treat them as a single rigid body.

항목 설명
Introduction to compound colliders Overview of compound colliders and how they work.
Create a compound collider Create a compound collider from a collection of multiple colliders.
Terrain collider component reference
Introduction to compound colliders