레이캐스터는 씬의 3D 오브젝트를 대상으로 레이캐스트합니다. 이를 통해 이벤트 인터페이스를 구현하는 3D 물리 오브젝트에 메시지를 보낼 수 있게 됩니다.
프로퍼티: | 기능: |
---|---|
Depth | 설정된 카메라의 뎁스를 가져옵니다. |
Event Camera | 이 모듈에 사용된 카메라를 가져옵니다. |
Event Mask | 카메라 마스크와 이벤트 마스크의 논리입니다. |
Final Event Mask | 카메라 마스크와 이벤트 마스크의 논리입니다. |
PhysicsRaycaster
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