GameActivity 애플리케이션 엔트리 포인트는 Unity 에디터와는 별개의 라이브러리로 구현되므로 라이브러리를 독립적으로 업데이트할 수 있습니다. Google에서 프로젝트에 필요한 버그 수정을 제공하는 경우 GameActivity 라이브러리 버전 업데이트를 통해 수정을 받을 수 있으므로 유용합니다.
참고: Unity는 Unity 버전 및 GameActivity 라이브러리 버전의 조합을 일일이 테스트하지 않습니다. 최신 GameActivity 라이브러리 버전으로 업데이트할 경우 애플리케이션을 철저히 테스트하십시오.
GameActivity 라이브러리 버전을 업데이트하려면 build.gradle
에서 androidx.games:games-activity
종속성의 값을 변경합니다. 이러한 작업을 할 수 있는 메서드는 Gradle 프로젝트 파일 수정을 참조하십시오.
참고: 사용하려는 GameActivity 버전을 다른 AndroidX 종속성이 지원해야 합니다. 지원하지 않는 경우 함께 업데이트해야 합니다. 자세한 내용은 종속성 선언을 참조하십시오.
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