Mesh Particle Emitters は一般に、パーティクルを放出する場所を高精度に設定したい場合に使用されます。
例えば、炎の剣などを作成したい場合などです。
メッシュから放出されるパーティクルが確認できます。
メッシュパーティクルエミッター(旧パーティクルシステム) の値を試してみてください。
特に、メッシュパーティクルエミッターのインスペクターで Interpolate Triangles を有効にし、 Min Normal Velocity と Max Normal Velocity を 1 に設定してください。
放出されるパーティクルの見た目をカスタマイズするには、
メッシュから放出されるテクスチャ化パーティクルが確認できます。
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