 
グローバルイルミネーション (GI) プロファイラーは、統計情報やリアルタイムのグローバルイルミネーション (GI) サブシステムがすべてのワーカースレッドで消費する CPU 時間とを表示します。GI は、Enlighten と呼ばれるミドルウェアによって Unity で制御されます。詳細については、こちらのページ を参照してください。
| Name | Description | 
| Total CPU Time | Total Enlighten CPU time across all threads. | 
| Probe Update Time | Time spent updating Light Probes. | 
| Setup Time | Time spent in the Setup stage. | 
| Environment Time | Time spent processing Environment lighting. | 
| Input Lighting Time | Time spent processing input lighting. | 
| Systems Time | Time spent updating Systems. | 
| Solve Tasks Time | Time spent running radiosity solver tasks. | 
| Dynamic Objects Time | Time spent updating Dynamic GameObjects. | 
| Time Between Updates | Time between Global Illumination updates. | 
| Other Commands Time | Time spent processing other commands. | 
| Blocked Command Write Time | Time spent in blocked state, waiting for command buffer. | 
| Blocked Buffer Writes | Number of writes to the command buffer that were blocking. | 
| Total Light Probes | Total number of Light Probes in the Scene. | 
| Solved Light Probes | Number of solved Light Probes since the last update. | 
| Probe Sets | Number of Light Probe sets in the Scene. | 
| Systems | Number of Enlighten Systems in the Scene. | 
| Pending Material GPU Renders | Number of Albedo/Emission renders queued for rendering on the GPU. | 
| Pending Material Updates | Number of Material updates waiting to get processed. |