Unity の Terrain (地形) システムを利用すると、ゲームに広大な風景を加えることができます。ランタイムでは、Terrain の描画は効率化のために高度に最適化されています。Unity エディターは、Terrain を素早く簡単に作成するためのさまざまなツールを提供しています。ここでは、Terrain で使用できるさまざまなオプションと、それらの使用方法について説明します。
バージョン 2018. 3 で行われた Terrain の更新について詳しくは、Unity 2018.3 における地形作成システムのアップデート: スタートガイド のブログを参照してください。また、Unity フォーラムの World Building でディスカッションを開始したり、参加することができます。
2019–01–29 編集レビュー を行って修正されたページ
2018.3 Terrain の更新に関する情報と他のリソースへのリンクを追加
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