Resources for using or writing shadersA program that runs on the GPU. More info
See in Glossary in the Universal Render PipelineA series of operations that take the contents of a Scene, and displays them on a screen. Unity lets you choose from pre-built render pipelines, or write your own. More info
See in Glossary (URP).
Page | Description |
---|---|
Shading models | Understand how a shading model defines the color of a Material based on the surface orientation, the direction of the viewer, and lighting. |
Choose a prebuilt shader | Choose a shader based on the artistic direction and performance budget of your project. |
Assign a shader to a material | Set a shader for a material. |
Reduce shader variants | Check how many shader variants your build has, and disable features to strip shader variants. |
Writing custom shaders | Resources for writing HLSL and ShaderLabUnity’s language for defining the structure of Shader objects. More info See in Glossary code to create custom shaders in the Universal Render Pipeline (URP). |
Shader Material Inspector reference | Explore the properties of the Shader Material InspectorA Unity window that displays information about the currently selected GameObject, asset or project settings, allowing you to inspect and edit the values. More info See in Glossary window in URP. |
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.