You can override Player settings when using a build profile for your target platform. This allows you to have custom Player settings for each build profile you want to use.
To override Player settings, use the following steps:
The Player settingsSettings that let you set various player-specific options for the final game built by Unity. More info
See in Glossary for the build profile’s target platform will appear, allowing you to customize them as required. The Player settings inherit their initial values from your build targets global Player settings. To update these global settings, navigate to Edit > Project Settings > Player.
Note: You can only override Player settings for build profiles. If you want to override Player settings for a platform profile, you must create a build profile for that target.
You can remove and reset any overridden Player settings for your build profile using the available options from the More (⋮) menu. The available options are as follows:
Property | Description |
---|---|
Remove Overrides | Remove and reset all overridden Player settings. To add new overrides, you must select Customize player settings. |
Reset To Globals | Reset overridden Player setting values to the global values for the target platform. Set the global values from Edit > Project Settings > Player. |
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