Version: Unity 6 Preview (6000.0)
Language : English
Surface Effector 2D
2D lighting in URP

2D game development in URP

Techniques and resources for creating 2D lights, 2D lighting effects, and implementing the pixelated visual style with your projects.

2D features included with URP are the 2D Lighting graphics pipeline which allows you to create 2D Lights and 2D lighting effects; and the 2D Pixel Perfect Camera for implementing the pixelated visual style with your projects.

Topic Description
2D lighting in URP Techniques and resources for creating 2D lights and applying 2D lighting effects
Precise pixel scaling and rotation via the Pixel Perfect Camera in URP Techniques and resources for using the PixelThe smallest unit in a computer image. Pixel size depends on your screen resolution. Pixel lighting is calculated at every screen pixel. More info
See in Glossary
Perfect CameraA component which creates an image of a particular viewpoint in your scene. The output is either drawn to the screen or captured as a texture. More info
See in Glossary
in your project.
Surface Effector 2D
2D lighting in URP