Version: Unity 6.0 (6000.0)
Language : English
Use components
Manage components and their values

Create components with scripts

Components add functionality to a GameObject. To customize and add to the components in the Editor, you can write your own scripts.

To create a component with script, you need to write the script and then attach it to a GameObject. Scripts attached to a GameObject appear in the GameObject’s Inspector window because the Editor treats them as built-in components.

For information on how to create a script, see Creating and Using Scripts.

Additional Resources

  • The ComponentA functional part of a GameObject. A GameObject can contain any number of components. Unity has many built-in components, and you can create your own by writing scripts that inherit from MonoBehaviour. More info
    See in Glossary
    Scripting API page.

  • Use Components.

Use components
Manage components and their values