Version: Unity 6 (6000.0)
Language : English
Supporting input devices on tvOS
Debugging Your Application

Setting up app navigation from the Unity UI

You must provide custom visual resources to the Apple Game Center for its native leaderboard UI(User Interface) Allows a user to interact with your application. Unity currently supports three UI systems. More info
See in Glossary
. Here’s how to set them up in Xcode:

  1. Open the Input window in the Unity Editor. Find the first occurrence of the Submit virtual input, expand it, and change its Alt Positive Button to joystick button 14.
  2. Select the EventSystem appObject in your SceneA Scene contains the environments and menus of your game. Think of each unique Scene file as a unique level. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. More info
    See in Glossary
    . In the InspectorA Unity window that displays information about the currently selected GameObject, asset or project settings, allowing you to inspect and edit the values. More info
    See in Glossary
    , find the EventSystem component, and set a reference to the UI appObject that should receive initial focus in the First Selected property. You might need to enable the Force input module property in the Standalone Input Module component.#

Note: Apple TV Remote navigation doesn’t work while your app is running in the TV Simulator.

Supporting input devices on tvOS
Debugging Your Application