This page describes some options for controlling the Inspector window. For information about setting properties for GameObjects, scripts, and assets, refer to Manage components and their values.
To open an Inspector, do one of the following:
You can open as many Inspector windows as you want, and reposition, dock, and resize them.
The Inspector window shows the properties of the item you select in the Hierarchy window, Scene view, or Project window. For more information, refer to Inspect items. To lock the window on a specific item, or open an Inspector dedicated to that item, refer to Focus an Inspector window.
By default, the Inspector window shows the editable properties in each component. In Debug Mode, the Inspector also shows the item’s private properties.
To toggle Debug Mode, from the Inspector window’s More menu (⋮), select Debug or Normal.