Version: Unity 6 Preview (6000.0)
Language : English
Control how much memory shaders use
Debug shaders with Visual Studio

Debugging shaders

Techniques for compiling shadersA program that runs on the GPU. More info
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with debug symbols then using tools to analyze and debug them.

Page Description
Debug shaders with Visual Studio Use Microsoft Visual Studio to debug shaders on Windows platforms using DirectX 11 or 12.
Debug shaders with PIX Use Microsoft PIX to investigate issues in Windows 64-bit Standalone or Universal Windows PlatformAn IAP feature that supports Microsoft’s In App Purchase simulator, which allows you to test IAP purchase flows on devices before publishing your application. More info
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applications.
Control how much memory shaders use
Debug shaders with Visual Studio