Version: Unity 6 (6000.0)
Language : English
Sprite atlas
Sprite Atlas reference

Create a Sprite Atlas

To create a SpriteA 2D graphic objects. If you are used to working in 3D, Sprites are essentially just standard textures but there are special techniques for combining and managing sprite textures for efficiency and convenience during development. More info
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Atlas:

  1. Go to Assets > Create > 2D > Sprite Atlas.

Unity creates the Sprite AtlasA utility that packs several sprite textures tightly together within a single texture known as an atlas. More info
See in Glossary
in the Assets folder, with the file extension .spriteatlas.


SpriteAtlas

Sprite atlas
Sprite Atlas reference