After you’ve installed the Ads Mediation package, create a LevelPlay account and complete your app’s ad format integrations if you haven’t done so already. Here are the next steps: https://developers.is.com/ironsource-mobile/unity/levelplay-starter-kit/
IMPORTANT UPGRADE NOTES:
Before updating from Ads Mediation v1.0.0 (or levelplay.unitypackage) to Ads Mediation v8.0.0+, complete the following actions to migrate smoothly:
Please note: if you are using Developer Settings, you will need to back up your values and re-enter them once you have updated to the latest version of the SDK.
1. In your Project window, locate the Assets/IronSource folder. Delete the IronSource folder and its contents.
2. Return to the Ads Mediation package in Package Manager and click Update.
3. Launch the LevelPlay Network Manager from the Ads Mediation top menu and reinstall network adapters.
For more information:
Migration guide: https://developers.is.com/ironsource-mobile/unity/unity-package-migration–8–0–0/
Troubleshooting steps: https://docs.unity.com/monetization-dashboard/en-us/manual/editor-levelplay-integration#Troubleshooting
PACKAGE DESCRIPTION:
Use case: Supercharge your revenue growth.
Monetize your game with Unity LevelPlay mediation, a monetization tool that allows advertisers from multiple ad networks, including ironSource Ads and Unity Ads, to place competitive bids to show ads in your game.
Use growth solutions, such as in-app bidding, real time data reports, A/B testing, and cross promotion to implement sophisticated monetization strategies.
Supported platforms:
Android
iOS
Package version 8.6.0 is released for Unity Editor version 6000.0.
These package versions are available in Unity version 6000.0:
Documentation location: | State | Versions available: |
---|---|---|
com.unity.services.levelplay@8.6 | released | 8.6.0 |
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.