Explore the Pass block in ShaderLabUnity’s language for defining the structure of Shader objects. More info
See in Glossary to create a shaderA program that runs on the GPU. More info
See in Glossary pass, and add a name, tags, and shader code blocks.
| Page | Description |
|---|---|
| Pass block reference | Reference for the Pass block in ShaderLab. |
| Name directive reference | Reference for the Name directive in ShaderLab. |
| Pass tags reference | Reference for the Tags block in the Pass block in ShaderLab. |
| Shader code blocks reference | Reference for the HLSLPROGRAM, HLSLINCLUDE, CGPROGRAM, and CGINCLUDE blocks in ShaderLab. |